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GPG Issue #21 has arrived!

🕑 Added 2023-11-11 16:36:33 +0000 UTC

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The Rosamund Project

There’s nothing technically preventing existing traditions from getting new maneuvers, but the problem is that if one tradition is way bigger than others, it becomes too obvious of a choice.

I don't fully understand the idea behind combat maneuver balance. Oftentimes underwhelming effects given odd strictures and even sometimes cost 2-3 exertion points. Combat traditions are so close to being exactly what martial classes need, but are treated so timidly. A bizarre fear of making martial classes "too strong" permeates throughout them and yet we're told to treat a combat manuever the same way a spellcaster would treat a spell. If that is the case, embrace the fantastical nature of the setting and be more willing to give martial characters awesome effects and not have to jump through so many hoops to achieve them. There's no reason I can't have a 4th or 5th degree manuever that's straight up a Judgement Cut End or something. That would be so rad! Also, existing combat traditions NEED to be allowed to get new manuevers.

Anton

The Cerebral Archetypes mentions, "a trio of archetypes," but I only see two (Mentalist and Synaptic Surgeon).


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