FP Revo Is Finally Here!
🕑 Added 2021-04-25 19:16:32 +0000 UTCThe First Person Attack Revamp is Finally Out Now
What this Adds:
Committed Regular Attacks
Attack Combos
Charged Attacks
Switchable to vanilla attack behaviors for those who depend on directional power attacks
The toggle button is thesame as Attack Behavior Revamp toggle(right alt) for consistency
Mod Available On nexus
https://www.nexusmods.com/skyrimspecialedition/mods/49050
Future Plans:
So the Base has been established, this means that now, we can also Focus on many good features:
More animations for first person
More Animations for special weapons
Animation Combos and Stance animations
Animations for Claws, Unarmed, Rapiers, Scimitars, Katanas
I really appreciate all the feedback and support from you guys, I admit, your support and encouragement play a big part in my motivation to improve the game and learn. Huge Thanks and More will Come soon!
Comments
Alright, I thought I was going crazy. But that's alright, take your time on the implementation, you've done great work so far!
ADRI
Yup, it's not yet a feature, I'm still trying to figure how to direct it properly in the behavior tree . But it will eventually be implemented once i learned how
I have a question. I was able to make everything work with FP Revo and ABR + CGO, but there is one issue. When switching grips in CGO, it reverts back to the vanilla attacks (ie. one handed with a sword works fine with animations + commitment, but if you switch to two handed there is no animation or commitment). Is this just not a feature yet, or am I doing something wrong on my part? I made sure to patch in Nemesis, remove the hm_behavior, and have FP Revo after CGO in my load order.
Alright. Now i'm Excited! Let's gooooooo!