another sneak preview of project impact - enemy juggling feature
🕑 Added 2021-06-01 17:56:01 +0000 UTCAgain, sorry for animation quality, but right now, we are testing if the enemy responds as intended when hit. Right now we have the reaction we want to keep enemy juggled, so this is a huge win for us today! More will Come soon
Also, regarding the ABR bugs, I'm looking at where the issue is, the freezing is due to a conflict, It only happens on specific builds but the thing is, it should be made to be compatible with most combat mods, so this in on me and will identify where I made a mistake on and patch it as soon as possible! Thanks for the patience!
Comments
ADRI
The feature/system is behavior driven, the new event was done in SKSE from maxsu's on hit framework, so no eventual script lag or Papyrus script bloat
Mtaddict
Wow they look really responsive. It really looks like chain combos from Street Fighter XD. Good work man!