Let's Try to start this month Strong! : ABR 5.5.1 Hotfix
🕑 Added 2021-06-02 15:00:22 +0000 UTCI managed to locate some of the states that wouldn't play well and freeze. Most of the player combos no longer freeze.
Additionally, after the last Charged attack combo, if an attack is pressed, immediately burst into a sprint power attack.
This is kind of a trick to bypass the freeze by allowing the last combo of the charge attack to another combo
In theory, NPCs should be affected. I managed to test this with a combat of 1v3 with mods such as ultimate combat, wildcate and Vokrii as a perk overhaul, compatibility with other mods should be possible as well. However, if there still are issues, Let me know as soon as anyone can, preferably if you can specify the where and when the freeze occurs on your end, it would be nice as well
Best to start with a fresh nemesis patch as well before updating so no old or unwanted nemesis_engine edits carry over
Thanks for the patience! and once again, with regards to issues you can find, let me know the soonest!
Comments
Xgatt
Yes, please turn off any head tracking features you have in other mods (e.g. meh321's Gameplay Tweaks, True Directional Movement, etc) and swing your sword once. Here's an example of the issue: https://www.youtube.com/watch?v=HyHqyYwgnPM
Hello, when using this mod my bash and block becomes very slow, is there a way to fix this ?
Ray Andy Ruiz
When I use this mod I dont have the attack commitment for some reason. Using fresh patch too. It works with my nexus version though, so I don't know what i need to do different.
ADRI
Did you map the unlocked grip key? Or try right alt? Can you also try to remove your whole Nemesis_engine folder in your mod organizer 2 overwrite for a fresh restart? It's always better to start with a fresh patch
MomsCreditCard
Hi! I'm using ABR 5.5.1 with CGO but the unlock grip function is not working for me.
Thanks for quick update. After bashing some NPCs for 20+ minutes I haven't noticed any further freezes. Also, only now I realized that one has to click RIGHT alt key to activate charged attack. Mods seems to work exactly as advertised right now. I am currently using it with Enderal SSE and everything works fine.
ADRI
yes, toggle between vanilla power attacks and charged attacks, via right alt key, also use this(https://www.nexusmods.com/skyrimspecialedition/mods/49648) if you want charged attacks to have multiple direction attacks
Is there supposed to be charged attacks and directional attacks in this version? Anytime I do a power attack (outside of a combo) it just makes me do a forward power attack. The latest version on the nexus does let me do charged attacks though. I'm using CGO and I don't have stances.
ADRI
no worries, it ain't a dumb question everything you mentioned is in the update apart form telegraphed bashing,https://www.patreon.com/posts/new-npc-bashing-50569350
Hey killer, dumb question but does this include all of the 5.4 standalone animations like telegraphed bashing and the assassin leap attack?
ADRI
Will look on that, currently don't know why the left hand isn't blending well as i have not touched idle states, also, can you send some form of image or short clip, so I could check where i need to fix the issue? Will attempt to locate the cause and find a solution the soonest!
Niko
Everything seems to be working without issue. Although one very minor thing, some reason my twohanded idle stance the left arm just sits by the character's waist instead of on the actual weapon. Even when trying various custom idle's it still persists. But like i said very minor issue, combat is still fun and varied as advertised!