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ABR 6.2 - Modern Action Game Input System

🕑 Added 2021-12-23 20:00:04 +0000 UTC
ABR 6.2 - Modern Action Game Input System

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Two handed power attacking works fine with the new update, but one-handed and dagger power attacks are still vanilla, and left attack doesnt do anything other than blocking. Am I missing something??

Does this work with anniversary edition?

Where do I get those hit reaction animations? I've been searching for about 4 hours now with no clear answer.

Murame Saiga

thx for your hard work man XD. Thx to that i spend months on animation their structure etc... I was using your old build abr 5.4 i guess without the AMR animation. I want to upgrade to the new abr 6.2 but i have some issues i cant fix, maybe you can help me ^^. Im using sekiro inpa and if i dont use any abr everything works. So i deactivated every behavior and animation mods then installed abr 6.2 with inpa still active. Im getting t pose and i dont know why this is happening. Ofcourse i made a clean nemesis patch

steve12532001 .

Since 6.2 version. I can use magic equip on left hand

Relentless Zen

everything working smooth except 1-handed Sword in 2-handed grip from CGO is making the first right-hand (left click) attack slow / a lot slower to all the follow up animations.

ILNGary

Thanks for your wonderful work! !

I installed it as described and all seems to work fine except that the new power attacks almost doesn't do any DMG, like im hitting him without a weapon.

Idk whats happening but I can't do combos with basic attacks. I can only chain them with the new power attack input(RMB).

Hi Adri! Outstanding work as always!

Alright call me stupid if you want but can anybody tell me how to block while using this mod I dont undersand how to

after install this my left button is still defending, (I cleared the nemesis data and patched it again.)

Looks dope! also... if you don't mind me asking, what cape made are you wearing?

BlazenMusic20

What I needed to do was use the preferred dual wield parry mod by SJG, and ensure that the ABR esp was loaded last and AFTER the dual wield parry mod esp. Hope this helps!

Nice work in melee battles ,but I can not use left hand to cast any spell. The input didn't switch back.

fractalbase

Also, can the process of changing Nemesis' priority order of patches be described (so that the guide might be followed)?

fractalbase

Might there be a similar guide to installing FP Revo with ABR and CGO?

Is there any way to prevent animation skipping when spamming attack button?

Hi. I prefer ABR's previous input system so much and I do not like Dual Wield Parry mod :( I hope you will return the previous system at future update and I use ABR 5.92 until then... Keep awesome work.

If I can’t move because I’m clinging to the enemy during an attack, then all my subsequent attacks will not move but stand in place. This is almost 100% happening when I use the right-click attack, and the probability of the left-click is slightly lower, but It also happens often.

This mod is so amazing.But sometimes when I get too close to the enemy, I usually stop moving after I attack.

Wow soooo cool!!!! Thanks so much!! Happy new years

Tafster

I can't cast magic with this version of ABR installed

Hello! I am Japanese! I don't know the folder that changes the NPC animation Can you tell me the location of the NPC animation folder if you like?

SuzanoSho

I think I may have to revert to the previous version. Having to download a dual-wield parry mod doesn't lend itself well to those of us using Gamepad++ and iEquip at the same time (what with the action keys being on the D-Pad and all). And I just experienced a crash for the first time in a VERY long time. I'm hoping it doesn't have anything to do with this mod, but the Net Script Framework crash log is pointing to NPCs and behavior files as possible culprits...

Does this work with AE?

Khairul Hailmie

This can be use along side TDM?

I can't do any delay attacked for some reason Also when I use greatswords after a combo my hand glitches before my character animation finishes

이정민

have you plan make mcm to set toggle key for abr and inqusiter?

Can't cast spells with this installed! Not sure why

grats king

Hey ADRI, thanks for another awesome update. I noticed that while grip switching, I "ice skate" during some power attacks. It's not consistent between vanilla / modded animations. Do you know what causes this? Is this something that can be fixed by annotating the animations with correct motion data? Thanks for all your amazing work!

Edgardo Morin Jr

hey adri! is it possible to make grip swicthing more like dark souls. For example when grip switching, if you have a shield, itll go on your back

이정민

I hope you make MCM for keyboard. to set key

For some reason I can't use left handed spells now.

Wren

Got some crashes with this version unfortunately. Seems like certain npcs are having trouble with the alternate attack system, at least thats what i noticed before i crashed. They try to do the other attack, do a weird little run and then ctd.

Nice. But I think a problem with doing this is that the current dual wield parry implementations are all papyrus based and therefore not responsive enough in combat.

Same

Killa

not sure why but I seem to be getting crashes when using this version of abr

Gaen El olvidado

When I use my control I cannot use the staff or spells in the left hand, when I press the button it does not cast the spell, instead it blocks, I installed dual wield parryng and changed the lock key but in the same way it does not let me cast the spell

Man I just got my animations situated haha looks good man looks good can't wait to check it out

ADRI

Yes, the specialized key, previously the exclusive left hand item key isn't fully stripped of its original function. But made to be more versatile depending on build. As a lefty, left handed animations + behaviors isn't something I'd strip of either

Shampoo

Umm... I use your basic left handed attack. It'll be alright to use that with this, right? I always wanted a lefty character, that's why. lol. Nice work as always, hoping to see more mechanics in the future! ♥️

ADRI

ah sorry, the latter link detects the "(SJG" as part of it, lemme just fix that

William Bell

You linked two Dual Weild Parry mods, but only CGO is available. The second one is unavailable. Are there any mods available for those that dont want to use CGO?

ADRI

Credits to Duffb for the Awesome Vid! If you like his content, Please Support Him on Youtube and in the Future, Nexus for a Certain project that will change NPC AI :)


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