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Vanguard 2.0 More balance to the NPC bashing, Project Impact 1.3 preview

🕑 Added 2021-10-31 09:25:07 +0000 UTC
Vanguard 2.0 More balance to the NPC bashing, Project Impact 1.3 preview

Comments

John Archer

is this overhaul useable with hellblade time blocked from distar?

MuffledAI

Much better than the Nexus version, still need some work on the animation itself, looks weird sometimes, need more FORCE at the hit frame.

Hello ADRi congratulations for all animations and game play! I only point out one thing, on my run of ABR 5_7_9 + Inquisitor v3_7 + Project Impact 1.2.91 I noticed a strange thing with the animation of the spell: in the case where you hold a torch with one hand and cast a spell with the the other hand that should cast the spell makes a strange gesture and throws it into the air. Maybe just my bug, but I reported it. Excellent worck again!

exxxcellent

Wow very cool!!! Thanks so much

Nick A

vanguard power bashes don't work for the player still...

Alexander Jackzentis

Hello, I am looking for a guide to replace the great sword animation with the hallowed sword moveset (for skysa). Can anybody help me out?

Austio

New bashes look perfect!

What issue? What timed block mod are you using with Impact?

Daniel Mezentsev

Hello, ADRI. Hopefully, the issue with t-posing on receiving a hit will be adressed in 1.3, otherwise will have to stay on 1.2.


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