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Project Impact 1.3 :Set Ups, multiple reaction types (ALL REPLACABLE)

🕑 Added 2021-11-11 05:22:49 +0000 UTC
Project Impact 1.3 :Set Ups, multiple reaction types (ALL REPLACABLE)

Comments

How about project hotboxes

raziell74

Hey ADRI, Love this mod! It makes all the combat changes really stand out and makes it super dangerous to get ganged up on. The only issue I've run into though is continuous magic effects like being hit with an Ice Storm spell or Fire spell that leaves a fire on the ground causing continuous damage. The problem is that the damage is hitting so often that I'm stunned in it and cannot get out at all. Makes higher level mages a pain in the ass to take out as a melee build. I was curious if it was possible to add an impact delay for magic effects to give a little breathing room in these situations?

Josh Francia

Can you please, please, make a version of Project Impact where the player is immune to the effects? It's impossible to take on any mage or group of bandits without getting staggered every half second.

It doesn't work at all, is this mod incompatible with combat mods like Ultimate Combat or Wildcat?

Edgardo Morin Jr

I’m not sure if I set up right, but timed blocks and counters arent working for me

ADRI

Go to On hit animation framework, SKSE and look for the ini, disable the effect on players

I am getting chain stunned by one archer by this or maybe one of your other combat mods Adri

ADRI

try updating abr and vanguard

Korey Finnell

I CTD when I use this version of the mod, is it due to the Anniversary update by any chance?

BlazenMusic20

Thanks for the response - do you have a link by chance?

Tyler Petty

thier is one on the nexus

BlazenMusic20

Ugh! why did Bethesda have to update the game?!?! I have so many mods that are heavily dependent on SKSE. Does anyone have a backup .exe to share?

Thermalpulse

Has a major conflict error with one of my mods, causing Nemesis to crash at 24%. Unsure which. Mods include: Magelock Impactful Blocking Gender Specific Animations Hellblade Recoil (Yours) Zxlice Potions ABR 5.7.9 (Previous update caused issues as well, couldn't perform more than one attack at a time) Distar's Dodge - Modern Combat Overhaul Stagger Direction Fix Vanguard (latest) Slow Sprint Bug Fix (Distar) True Directional Movement Update: Dunno why I thought it was 1.7.9 xD ABR 5.7.9, second-to-latest release. Using ABR 5.8.8 fixes the crash, but have yet to test and see if the one-attack issue is persisting. Update 2: The singular attack issue persists, as if ABR refuses to transition using the new attack transition system, but Project Impact 1.3.1 seems to crash without using ABR 5.8.8... - It seems I CAN use a full combo... *only* after using a standing stalled power attack.

This is beautiful

Daniel Shehovsov

YOU ROCK!!! Another banger indeed

Austio

Another banger! You never disappoint


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