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Preface to June's Vlog, & Questions Welcome!

🕑 Added 2024-06-20 23:26:57 +0000 UTC
Preface to June's Vlog, & Questions Welcome!

Comments

The California Poppy

Not sure for switch stuff but signaling on the narrow gauge, even on long narrow gauge lines like the D&RGW ,was all taken care of by the timetable and train orders. There were no token systems on any North American railroads as far as I know.

Alexander Williams

Ive been wondering many of train games offer placeable switches but the lever is always immediately adjacent to the switch. In regions of high densities of switches this can be really annoying. Are there any plans for local scale ground frames and larger scale signalling and tokenisations options. E.g. available but not compulsory for game experience.

N0ahs4rk

473

Totti Von Lotti

I personally don't know, but since it's based on real life, you could research it online.

Ann Hinchcliff

question will you guys make a tutorial for players that want to do hard mode but dont know how to run a engine?

Evan Wetterlind

Will there be wheel slip and if so, will it damage your locomtive?

dana

ya let them have a rest because it is starting to get hot and they are probably exhausted

Grizzly Flats Brakeman

For track building will there be the possibility of needing a MOW crane to place ties and rails for the harder difficulty.

CrisperEye6

Will the cars actually move along roads or just be static props?

CrisperEye6

I wish they would too when it’s in a playable state, but from how the devs talk I don’t think they plan to.

Joshua

Just release the game in early access.


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