Patrefans
Studio781 from patreon
Studio781 patreon

Monster Girl IP: I started programming the game.

🕑 Added 2025-10-24 20:57:28 +0000 UTC

Comments

Jac Rios

There are two reason for this type of movement; - All the doors and walls face diagonals, rarely cardinal directions straight away, so, its better pressing one key rather than two all the time. - In some gamepads its harder to pres diagonals (PS3 style controllers, for example), reason why some old 2D games have this type of direction~ But you can use the normal direction if you want (Sorry, I forgot to add this to the original post).

Sargon Aelther

Regarding the movement, if you want to have an isometric style that's rotated, then I think W / Up should still go north, not north east nor North west. That would just feel weird. If we want to go north east, we'll use WD / UpRight, etc.


More Creators