KIARIKA Gameplay Overhaul v3.4
🕑 Added 2025-07-11 02:09:26 +0000 UTCREAD: Before starting with the mod, you must ALWAYS delete your folder named "FIFAModData" first. You can find this folder where you installed the game. If you're not sure how to do this, join our Discord and we’ll explain it to you :D
Changes:
Complete redesign of tactical roles and mentalities: every role in the game (forwards, wingers, midfielders, defenders, goalkeepers) has been fully adjusted to reflect realistic behaviors based on position and play style. Each role now has a natural positioning aligned with real-life football, coherent vertical and horizontal movement freedom, distinct behaviors when attacking and defending, and defensive intensity according to their focus (Attack, Balanced, Defend, etc.).
“Attack” focuses now press higher and defend more aggressively—especially forwards and attacking midfielders. There’s now a high-press logic inspired by Luis Enrique’s PSG, ensuring quicker ball recovery without defensive chaos.
More human-like AI passing: the logic has been adjusted so players think before passing, they turn, pause, and wait for the right moment. This creates a smarter, more human and realistic game rhythm without feeling clumsy.
Goalkeepers now have improved rushing logic.
Defensive roles now show proper positional discipline. Center-backs have a reduced movement range to avoid leaving their zone unnecessarily. No more “end-to-end chaos” or structural disorganization.
Tactical freedom without positional chaos: maximum movement ranges have been limited based on position, role, and focus. This prevents wingers from drifting inside or strikers from dropping all the way into defense. Every player operates within their logical area of influence.
More logical and balanced dribbling: improved take-on logic means players no longer dribble wildly. Elite dribblers now have a better chance of beating defenders, but without being overpowered. It’s the perfect balance between flair and logic.
Required Settings:
Half Lenght: 4 minutes
Difficulty Level: Legendary if you use Tactical View. If you want to actually play it (it's not meant to be played XD), you can use Legendary or a lower difficulty.
Competitor Mode: Off
Simulation Settings: Classic / If you prefer slower gameplay, set Simulation Settings to Custom and put Sprint Speed and Acceleration to 30.
CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be 10.
Player-Based Difficulty: On.
Wind Effects: Off.
Weather Effects: Off.
Comments
KIA
Es individual :D
Mordo5529
Para que funcione el mod tengo que ponerlo junto a el Career Mode Overhaul, o es individual?
KIA
the mod doesnt allow to develop new playstyles, but can improve one of their current playstyles to a playstyle+, but that only works if the player have a minimum of 2-3 playstyles, and btw, is not this mod, is the career mode overhaul, not the gameplay
Matheus Aras
Hello! Could you explain how a player can develop new playstyles and playstyles+? This question came to me because I've developed some players to +90 overall, and yet none of them acquired new ones or developed to playstyles+.