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Experimentation Results

🕑 Added 2024-08-30 00:24:50 +0000 UTC
Experimentation Results
Experimentation Results
Experimentation Results
Experimentation Results

Comments

Jakken Haggar

The before/after or porgression pinups are awesome :)! And the occasional "What if". with some quick alternate transformation would be cool.

TheAltrApp

I use Daz with some photoshop and Lightroom to get my scenes. Daz unfortunately is not the most user friendly or intuitive software. For the learning curve has been pretty steep. In regards to clothing, you can get some really good effects using Dforce and the mesh grabbing tools. I’ve experimented with Blender a little to see if I can get better results but that’s even more complicated than daz. My recommendations for daz is YouTube and ChatGPT are your best friends. You just gotta have supreme patience and a willingness to fail. Have a look at how crap my first comics are. As long as the content is somewhat interesting people will be interested.

Gooobooo

I'm super interested in behind the scenes stuff, I've been trying to learn DAZ over the last year and never get anything looking good, I'm usually overwhelmed by the madness of the interface. Do you use DAZ or different program? (I'm interested in making clothing effects like too small/ too big etc, and I think I was getting closer in VAM and HoneySelect than I'm getting in DAZ.)

TheAltrApp

Alright! I’ll do some stages for Erica and Steph.

Dastardly Jack

Before/after or progression pinups for the main characters at the end of a story are always sick.

TheAltrApp

I love doing “what ifs” and pin ups certainly aren’t an issue. Any requests?

Jakken Haggar

Awesome tests. But if it's too much of a hassle: Some ulta HQ pinups, e.g. of key scenes or what-ifs, are realy appreciated but for running comics quality to rendertime is an important issue to.

Shap

I say show us more of your mad science !!!

TheAltrApp

I agree completely. The most painful part for me is how long for the scenes to load, so it’s not even the actual rendering!

Dastardly Jack

I do think that for comics like these, you do start to run into diminishing returns at some point. Big, noticeable upgrades like lighting and resolution are usually worth it, but at a certain level of detail you're just spending time on detail most people won't notice. It's important to find the right balance between what looks good and what you can actually render in a reasonable amount of time.


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