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News! News! (v0.7.0)

🕑 Added 2025-04-06 05:08:05 +0000 UTC
News! News! (v0.7.0)

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Neon Web

No, in 0.7.0 the theme of transformation will most likely not be touched upon. The transition to non-linear passage affects not only the development time and makes the game more interesting, but also the gameplay time. Because earlier all the characters were added/removed/replaced in the group by default, but now everything is completely different. After Rocky woke up in Martha's house and put on pants, the player is on his own. All the characters and NPCs are busy with their own affairs and the player will move the plot forward himself, look for/earn money and coins, decide where to go, decide who to talk to and who to invite/kick out of the group, etc. Now all the locations and places that are not closed by the plot are open so that the player can freely visit them at any time. For example, you can return to the Kaise farm, etc. New locations and NPCs have been added, because to advance the plot we need to use NPCs and locations/places that were not in the game yet. Also global system changes in locations, for example now Duke can only be met at night. And the Old Mill now works differently: During the day it is a regular bar, at night it is a strip bar and "red rooms". Now the player will do the plot advancement, even before meeting Cassandra. Day and night. The game world has expanded in terms of gameplay because day and night events have been added (and sometimes morning / evening). As for the continuation of the plot, yes, of course there is a continuation, but the game is quite large and the transformation, the development of skills that the player will receive from transformations or without them should occur gradually, as the game progresses. The same applies to the development of relationships between characters, etc. You just can't make a game and at the very beginning Marta will take off her panties and strike a pose (for example), right? Now the game will be as it should be. The player is left to himself until some key moments of the plot, where the developer allows the plot to continue further. We did not give the player complete freedom at the very beginning, but did it on the second morning in Martha's house, because: 1. New players (who are playing for the first time) will quickly go through the linear beginning, which has been shortened more than twice (I do not mean the reduction of the plot, but the transition from linearity to independence) and will continue the game. 2. Old-timers of the game (for example, you personally😁) will also quickly go through the beginning because they know what's what and this will not make them think "start from the beginning again?" because the linearity will end quickly and the continuation will depend on the player. This way, everyone will be happy. Let me summarize: The game has been completely redesigned, not only visually. Previously, the player walked with the narrator from scene to scene, but now all these scenes also appear only if the player reached them on his own. What will the player do? How will the player do it? - depends only on him. We have improved the entire hint system, quest log, etc. Now, with due attention, of course, the majority of players will have no questions, everything will be logical.

Terra Blade

Nice, that sounds a little earlier in the game as well. So does that mean we might run into other transformations for Rocky and/or ones for his female side in this next update as well?


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