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Layered Image Conversion

🕑 Added 2018-05-01 02:31:27 +0000 UTC
Layered Image Conversion

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Computer Art Club

In a follow up to this, I have since gotten mouth animation to work with layered Images, I think I should also be able to get the eyes to move. Rotating the arms about the shoulder is something I have yet to try, if I try it and get it to work I will post something about it.

Computer Art Club

Hey PyTom, I am just trying to reorganize my art to try this out in a new game. One thing I am really interested in is if it is possible to transform (rotate or reposition) parts of a sprite using this technique. For example, there are two things I would like to be able to move, the pupils and the arms (on the subject of arms, being able to rotate about a predefined point such as the shoulder would be ideal). And a follow up question, is it possible to animate using this method (e.g. animating the pupils as they glance from one direction to the other or animate arms as they flap up and down).

waffel

"as you might export from a pain program." hehehe Freudian slip perhaps :p

noeinan

I am finally getting around to updating my game to use the new layered images! I think it's only been ~50 days since this was posted, so I'm guessing if I need help I shouldn't be posting in the lemmasoft forums yet? (Just having a problem where I followed the instructions in the tutorial, but the code is treating my images as undefined and I'm wondering what I did wrong...)

Renpytom

Generally not. Tranparency is usually very cheap to compress.

Computer Art Club

Cool, I wonder how this compares in terms of file size. This necessitates having a transparent space where the rest of the body would be, for the arm images, for example. It saves on specifying the location of layers but probably increases file size quite a bit, or am I wrong?

Crissa Kentavr

A pain program. Hehe.

Winter Wolves Games

wooth is even more powerful than I thought. The wolves thank you :P

Nicholas Swenson

Holy wow, this is exactly what I’ve been trying to do these past few months. Thank you!


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