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How it's made? - Technical Side Pt.1(?)

🕑 Added 2023-03-06 07:00:03 +0000 UTC
How it's made? - Technical Side Pt.1(?)
How it's made? - Technical Side Pt.1(?)

Comments

Carter

Haha, nice nice, a further look behind the curtain. 🀣 I guess what I was getting at was is that I can't wait to see more updates to the game, and these dev logs and how it's made posts are cool to read. Hopefully you do more in the future, but no pressure if you don't feel like it. 😁 Can't wait to see what future content you bring out, updates and behind the scenes.

Oak Fells

No worries about rambling at all! There is absolutely no rhyme or reason to the process I use to make the game :D I have a few documents and notes with things that I need to do and ideas, but I mostly just work on what I'm in the mood for when I get the time for it. It might be a good idea to shift to a more organized approach though!

Carter

I must say, this is an intriguing read, I love seeing how games work behind the scenes and so I would be really interested in seeing more aspects of the game too. Like maybe your process of story writing(not asking for spoilers or anything) and the artwork, which you got into a little here. If I remember correctly, I think the characters have a little bit of jiggle physics when they get bigger at the bigger sizes, so I do wonder if you added that or if you made a bit of magic to make it seem like it is. And as someone who did software engineering in uni, the process looks pretty good, are you doing an agile creation process? With Kanban boards(I.e. Trello) or are you doing more of your own thing at your own pace? But either way, I've rambled quite a bit, sorry about that. πŸ˜…πŸ˜… But I will be interested to see more of these and the game updates in the future, this game is really great and I can't wait to see more of it. 😁😁


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