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Femmegeddon 1.4.9 Updates

🕑 Added 2021-12-29 05:06:45 +0000 UTC
Femmegeddon 1.4.9 Updates
Femmegeddon 1.4.9 Updates

Comments

SirShrinkums

Thanks for the feedback! Yup, the weird floating collision is definitely a bug that needs to be addressed. As for the kills, that logic hasn’t been implemented yet. Eventually, leveling building will get you significant amount of kills. I am planning on adding particle effects of civilians falling from the buildings as they are destroyed.

efreitor Sroul

I dont really care which map it is, just looking forward for some action! Having said that, I must tell that the whole new feel of the game is an improvement in graphics and handling. Loved the new map,. the old map . Its shame you didnt put the one with buildings and cars, the intermediate one. I am anxious to see the new Goddess. Your gts girls are the best, sir!

Muib

I just played the new map for a bit, and overall, I thought it was good. One thing I did notice though is that when you grow to the maximum size and try to walk through a dense patch of buildings you’ll sometimes end up walking in place for a few seconds while the buildings try to break, or you end up stepping over them and end up floating above the map which seems a bit glitchy. Another thing that seems weird is when the giantess was at maximum size, I leveled the entire city and only had 80 “kills”. This seemed a bit low for leveling the city, and I’m wondering if that will be something that will be changed in the future. The last thing that I’m wondering is if there are any plans to add things like dirt or bloodstains to the bottoms of the giantess’s feet once they’ve been crushing for a bit? I think it would be a cool feature to make it so they get dirty/bloody as you play. Anyways thanks for another great update, and keep up the awesome work!


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