Femmegeddon Design document
🕑 Added 2022-01-02 04:42:22 +0000 UTCPlease check it out if you are interested with the road map, lore, game design of the project.
Comments
SirShrinkums
Thanks! The current stomp animations are placeholders taken from Mixamo, Its the only stomp animations they have. I setup a interesting digital mocap tool, but haven't tried creating animations with it yet. Hopefully I can get more interesting movements using it
Steve
Wow! Excellent! Thanks for sharing with us! Gives us an idea of what’s to come! Love the re-work on the stomp animations!
SirShrinkums
hmm I think I set it a timer to cancel. Id have to double check on that. But thanks for the heads up!
Random thought I had, maybe the like victim's view thing shouldn't be disabled when you get too far. If the giantess is too big it barely works, and there's also the thought of that like, "giantess in the distance" perspective that is missing.
Shameful Display
All good projects have one to stay organized and on point. Glad you're passionate enough about the game to use one.