Femmegeddon 1.5.1 Updates
🕑 Added 2022-01-25 04:09:17 +0000 UTCAdded all new hair system, doing so should boost performance slightly. There is still more to do to increase performance.
Changing the hair system makes it possible to maintain a small clip plane now, so we dont get that weird cut off like the last build.
PS: Changing colors doesnt work in this build, but will hopefully in the next one.
Comments
efreitor Sroul
Sir, it works very good! The red haired girl is simply a bomb! The file size issue is relevant, but not vital (if you can fix it - better). Hey! I was thinking, maybe you could "slow down" the giantess at earliers stages? Because its really nice to watch her walk in a slower pace, but its only available when she is at her ultimate growth stages, you know what I am saying?
Hi, I really like this game and I love the idea you came up with and managed to make it through Unreal. I know the game is in constant development and is a learning experience for your life, so I would like to comment on a few details that would make it much better. - Apparently, if you're wearing boots, while it's full size it doesn't produce cracks in the ground. Other shoes or barefoot are working properly. I don't know if this is a bug, but that's what I noticed. - It would also be interesting if the cracks were made in the streets, it would provide a super cool immersion! - The new haircuts turned out amazing and I had no performance drops (on an i7 9750h + gtx 1660 ti + 16 gb ram), great job! xD - Anyway, I admire your commitment to this work. I am very happy when I am notified of a new notice/build. It must be hell of a hard thing to do, so I can only thank you so much for that. See ya! xD