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Half Life: Alyx - Jeff - Update #2

🕑 Added 2024-08-23 13:39:29 +0000 UTC
Half Life: Alyx - Jeff - Update #2

Comments

PHAZE

Can we mix and match the absurd reasons for your absence? You went back in time to kill the inventor of modern fishing gear?

Lan Tao

I'm glad you're making this, I've been stubbornly voting for it in the last few polls. I caught part of it live on stream at the time so I know it's going to be good. Best of luck with the move!

Ideal Optimist

Every post like this, I'm always amazed by the incredible depth of work that goes into making a scene feel seamless in the editing. Literal hours of extra effort just to make sound and music flow nicely together with the visuals. A thing that most people don't even realize isn't a thing that just naturally occurs. Like you said, if you do it right, nobody notices that it even happens. Curse of the quality creator, I guess. But quality is what I'm here for, and you always deliver. Thanks for the effort Womble!

The Ferret

Glad to hear things are going well and hope the move is smooth! I plan to say you finally followed up your promise to fuck every one of ZF's Mums

Mattias Janebrink

Regarding "Sunset Vault", I would test this. * Make a project of the scene containing the song. * Import the music track (procured legally of course) into an audio editor (Audacity, for example). * Invert the audio in [Audacity] and export the resulting track. * Place the exported audio in the video project and shimmy it until it's exactly in the same place as the stream recording. * The music should then cancel out and you have a cut with all the audio from interactions intact. It could work. I've done it with audio only. I'm not sure how the added complexity with video and extra noises play in.

DERB

Hope the move goes well. I'll say you were at a grenade throwing training course.


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