[MOD]HS 1 neo light pack 1
🕑 Added 2021-01-04 19:07:40 +0000 UTCATTENTION/ATTENZIONE
YOU MUST HAVE THE AddonChanges.dll r0.95 OR ABOVE AND HSResolveMoreSlotID 1.4b TO INSTALL THIS MOD!!!!
THIS MOD WILL NOT WORK WITH HiR PROGRAM!!!!
THIS MOD CONTAIN A COSTUM POINT LIGHT, DIRECTION LIGHT, SPOT LIGHT AND EXPERIMENTAL MOD SPOT BEAM AND POINT BEAM. THIS BUILD CONTAIN ALSO A ITEM COLORED LIGHT BEAM.
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For a correct function of [MK90]SPOT BEAM AND [MK90]POINT BEAM, you need light editor and Rendering Editor mod. see the screenshot of the main post the example.
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Limitation of the this build.
Point light cast a bad shadow, there no way to fix that.... at last for now....
the Light beam in some camera it disappears, especially when viewed from above.
------BUG FIX-----
12/01/2021
Create a new asset build for light only that caused problem in neo.
13/01/2020
Thanks @Nitely and @Eleven for the report and test.
Removed the light in wrong asset and set the light layer as 11.
Now should be work.... i hope
------INFO-----
Name:
ITEM
- [MK90]lightbeam 1 to [MK90]lightbeam 7
LIGHT
You can find in ADD->Light.
- [MK90]Direction S (ALL), (CHA) and (MAP)
- [MK90]Direction H (ALL), (CHA) and (MAP)
- [MK90]Point S (ALL), (CHA) and (MAP)
- [MK90]Point H (ALL), (CHA) and (MAP)
- [MK90]Spot S (ALL), (CHA) and (MAP)
- [MK90]Spot H (ALL), (CHA) and (MAP)
- [MK90]Spot Beam (ALL), (CHA) and (MAP)
- [MK90]Point Beam (ALL), (CHA) and (MAP)
------------ID------------
Item ID: 30027 to 30023
Light ID: 99555 to 99577
-------How Install------
- Run HSResolveMoreSlotID.exe, tab on neo item and click on save changes.
- Optional: Can you rename the category Unknown: 75 to [MK90]Light 1 with double click on the category name and save.
- For Light you must have AddonChanges installed in your game.
-----Download----
Mega or Google drive
Public release: 10/01/2020 (DD/MM/AA)
------Copyright----
MakotoYuki90