update
🕑 Added 2022-12-06 22:29:08 +0000 UTCthis is just a small update on what i've been working on:

- rig improvements
more animation is my goal, so i made some improvements to the rig.
most of the work went into making the legs/ass/crotch deform better in more extreme poses, which is pretty important for the type of animation i want to do.
time was also spent improving stomach deformation when the spine is bent, and better shoulder movement.

- better hair creation
i worked on a new method for creating hair, using blender's geometry nodes instead of its hair particle system.
old workflow: slow, crashes a lot, many limitations, relies on $80 addon
new workflow: fast, stable, complete freedom, no addons
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that's it for now, looking forward to making some animations.
thanks for supporting me.
Comments
J9006
maybe eventually
Joshua Gollaher
Are you going to publish your model?
Toad Stoole
Appreciate the process. Keep it up π