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🕑 Added 2020-12-24 03:22:37 +0000 UTC

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Airhead

Thanks!

Acid Bubbles

I completely understand :) Right now, you have some options: 1. Cut & Paste to _move_ a keyframe 2. Bulk Cut & Paste to move multiple keyframes 3. Crop @ Time (resize) to increase or reduce time between two keyframes

Airhead

Hi bubbles I appreciate the reply, I understand how busy you are with this! To make my reply non-complicated I'll avoid any technical terms, as I'll probably get them wrong hehe. So the simplest animation, 2secs by default, I insert a keyframe change midway at 1sec. Watching replay, I decide it would be better if the inserted frame was moved along the timeline to 0.5sec. In blender I can click the dot placed on the timeline and slide it left or right to alter when it occurs, either in the dope sheet or in the main timeline. If this is currently not possible that's fine, but I'd hate for it to be possible but just not know how to do it. There are actually reasons I think this is a good addition to have, beyond rectifying mistakes: Say for example one makes a second pose, it is easier to move all the required limbs to where you want them and see how that final pose looks, but then to slightly adjust at what point in time each limb moves. A slightly staggered movement of each limb does give an appearance of much more natural movement than each limb moving at the exact same time, as limbs tend to move in life through a chain-reaction of movement, and not all limbs working at once. It is of course possible to enter each movement one at a time, but this is much more difficult way to achieve it. However I totally get that it is on the 'thing to do' list and would not dream of telling you where your priorities should be! But I hope this explanation at least better shows what I'm wanting and gives you food for thought, keep up the awesome work!

Acid Bubbles

Hi there! Thanks! When you say, along a line, do you mean x (time) and y (value)? Due to limited space constraints (and limited time) currently all position and rotation curves can be updated at once but you cannot move individual curves. It's in the "list of things to eventually do" though it's no in the plans short term. What are you looking to do? I tried to compensate by adding bulk editing tools and other tooling, maybe there's something that could be helpful for your specific need :)

Airhead

hi bubbles, I just got the freebie version of this today and already love it! However, is there a way to move a keyframe along a line once it's been made? Am sure you are familiar with blender, similar to how it works there where you can adjust keyframes separately along the time line


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