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April 25th Weekly Update

🕑 Added 2021-04-25 16:00:04 +0000 UTC

Comments

Ian Wilson

those wards could be a useful tool for puzzles too like unlocking elements to open new areas.

Mithos56

That's a very cool idea.

Chrissy

I like the idea of magic being more present in some area's compared to others. Mana-management could be a fun part of the game. Areas with more ambient mana would by default become easier to complete, and other areas like a dungeon would become a hard challenge due to the lack of magic. What if Meridiana ended up in a castle/dungeon where a powerful witch-hunter lives who has warded the place with magic-siphoning crystals. Our heroine has to make it out with a limited ammount of resource. Maybe she even could find a way to destroy the crystals and come back to defeat the witch-hunter.


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