October 24th Weekly Update
🕑 Added 2021-10-24 16:01:01 +0000 UTCContinued work on a few different things this week, in prep of trying to put out a build with more areas at the end of the month.
I'm hoping to have the garden area act as a hub with portals to the gallery, the combat test level and the new WIP level. I will add the tutorial area back in the future, but I need to make some additional adjustments on it first.

I've also been setting up the viewing of the collectibles inside Meridiana's tent. I also took a little bit of time to fill out some of the materials and objects in the tent and update them with better/finished models.

I won't have any new enemies ready this week, but that's gonna be my next priority after I get the new level done, making additional enemies.
Should I fill out the new level with current enemies, or leave it empty as more of an exploratory thing until I have the proper bad guys for it?
So I'm still planning to put this build out by the end of the month. It will be a bit bare initially, but I'll keep adding additional things to it as I finish them. In the mean time it will give you guys something to play with, and give some feedback on if you'd like!
Thanks for the support, I hope you guys have a good week! And stay safe!
Edit - I had planned on not including the tutorial level because it needed some tweaks, but I spent a few hours with it, and I still need to make some adjustments, but its playable, so I will be including it after all.
Comments
Purple Witch
Hey there! I think a functional gallery, and the level with regular enemies would be nice, being able to try it "in real conditions", if I could say. I am always excited for new builds, because you are working it so well: just keep up the good work! Take care.
Я думаю лучше заполнить врагами,так будет более интерестно)