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PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm

🕑 Added 2022-07-29 08:48:12 +0000 UTC
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm
PUBLIC RELEASE | Porsche Cayenne Coupe Turbo GT | 640Hp & 850Nm

Comments

David Cecareanu

Update your CSP to latest version and it will work great! Try at least 1.79 or 1.80

I have a problem like Car’s blurred objects definitions (blurred_objects.ini) are incorrect: object RIM_BLUR_LF is missing.

Dayson McKnight

how do you open spoiler

David Cecareanu

Many thanks!

David Cecareanu

Great to hear!

David Cecareanu

Glad you like it!!!

David Cecareanu

I'm glad you enjoy it! Thank you for the video!

best suv for me !

rafree

thank you, nice one!

very nice

ATR Camtool

Thank you!!

David Cecareanu

I’m glad you like it!! 😁

Jean-Marc Timoneda

Thank you very much for this queen, wonderful !!!!

Ayax Rodriguez

sorry didnt see you were replying and i kept updating the posts not sure if you saw the latest edit and the rest of my posts. I use 0.1.79-preview5 running latest version of Pure and pure filters. swappeb back to Sol 2.2 and the issue remains. tried several other filters and the interior glitch is consistent. Im running at 1440p with settings almost as high as possible. its odd first time I've seen this issue.

David Cecareanu

Ah i see, i remember the problem but i haven’t thought of using kswinfscreen or how it is called , i will fix it in a future update

Ayax Rodriguez

Sorry to spam. Closer inspection shows the following: Mesh GlassInside_SUB0 does not use the shader for windscreen, as such it doesnt have rain falling on it, side windows mesh GeamIntFataStanga does use the correct shader and does get water on it. I suspect maybe its an issue with the mesh and the shader used which causes it not get water on it as well as the smearing/blurring effect I mentioned in the post above. See below images: https://imgur.com/5lpLpB7 https://imgur.com/khM6XLj

David Cecareanu

What csp version do you have and what graphics settings do you have?

Ayax Rodriguez

Its pretty hardcore, sadly its undriveable for me as it is. Only happens thru windshield. side view/windows is fine. https://imgur.com/WFiV79a

David Cecareanu

Hmm i see, that’s strange didn’t happened to me maybe different ppfilters as for the interior glitch it might be because of csp version or maybe lower graphics settings. ( I use 1.79, at highest graphics and for me it’s all good )

David Cecareanu

Thank you as well!!! 😁

Ayax Rodriguez

Nice, but there's heavy smearing of the graphics when viewed from the interior/cockpit camera, almost like a blur but it feels like a weird glitch, noticeable at low speeds........ not sure why. Only happens in this car, was checking against other mods. Also the black parts are too shiny and in the sunlight they just go completely white. (door sills, windshield cowl/wipers) AO on the wheels is baked with an upper shadow, as such the wheel always has a darker area and is not uniform most noticeable when rotating with a lighter color.

alissonwk

Another excellent car i'll bring to my servers, thank you!

Yes

David Cecareanu

Many thanks! Enjoy it!!

Amazing work👏👏👏 thanks for your work and sharing👍


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