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Lab Rats 2 v0.43.0 Release!

🕑 Added 2021-08-01 11:52:26 +0000 UTC

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Link901

bugs for you ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 197, in script call call do_training(the_person, advance_time_after = False) File "game/game_screens/character_screens/girl_training_ui.rpy", line 4, in script call call training_manager(the_person, _return) File "game/game_screens/character_screens/girl_training_ui.rpy", line 12, in script call $ renpy.call(the_trainable.on_train_label, the_person, *the_trainable.extra_args) #The on_train label should make any actual changes needed File "game/trainables/opinion_trainables.rpy", line 120, in script $ opinion_train_options = opinion_list[:] File "game/trainables/opinion_trainables.rpy", line 120, in $ opinion_train_options = opinion_list[:] NameError: name 'opinion_list' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 197, in script call call do_training(the_person, advance_time_after = False) File "game/game_screens/character_screens/girl_training_ui.rpy", line 4, in script call call training_manager(the_person, _return) File "game/game_screens/character_screens/girl_training_ui.rpy", line 12, in script call $ renpy.call(the_trainable.on_train_label, the_person, *the_trainable.extra_args) #The on_train label should make any actual changes needed File "game/trainables/opinion_trainables.rpy", line 120, in script $ opinion_train_options = opinion_list[:] File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/trainables/opinion_trainables.rpy", line 120, in $ opinion_train_options = opinion_list[:] NameError: name 'opinion_list' is not defined Win

Vren

Gah, Patreon has a bad habit of not saving updated links. Sorry about that, v0.43.1 will be up soon at least!

Vren

Fixed this up. A bunch of checks were using flat sluttiness (ie. just the gold part) without accounting for the temporary sources.

Vren

Fixed that up, thanks for the report!

Just to confirm, did this again with Lily in the morning. She then had 2 extra hearts of sluttiness for the rest of the day, which made it easy to initiate sex with her. Then during sex the temporary sluttiness reduced to zero of the course of a few actions. The event ended with her back at her core sluttiness. My guess is that none of that is intended under the new sluttiness system.

Several checks in the nora_special_research label in the nora_role.rpy file incorrectly reference the_person instead of the_subject.

After hiring the daughter in the corresponding crisis: ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/crises/limited_time_crises/general_LTE.rpy", line 93, in script call call talk_person(the_person) from _call_talk_person_10 File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_trance.rpy", line 39, in script call call do_training(the_person, advance_time_after) File "game/game_screens/character_screens/girl_training_ui.rpy", line 6, in script call call advance_time() File "game/script.rpy", line 423, in script call $ the_crisis.call_action() File "game/crises/regular_crises/crises.rpy", line 2723, in script call call hire_someone(the_daughter) from _call_hire_someone_1 File "game/general_actions/location_actions/business_actions.rpy", line 234, in script "You complete the necessary paperwork and hire [_return.name]. What division do you assign them to?" AttributeError: 'NoneType' object has no attribute 'name' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/crises/limited_time_crises/general_LTE.rpy", line 93, in script call call talk_person(the_person) from _call_talk_person_10 File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_trance.rpy", line 39, in script call call do_training(the_person, advance_time_after) File "game/game_screens/character_screens/girl_training_ui.rpy", line 6, in script call call advance_time() File "game/script.rpy", line 423, in script call $ the_crisis.call_action() File "game/crises/regular_crises/crises.rpy", line 2723, in script call call hire_someone(the_daughter) from _call_hire_someone_1 File "game/general_actions/location_actions/business_actions.rpy", line 234, in script "You complete the necessary paperwork and hire [_return.name]. What division do you assign them to?" File "renpy/ast.py", line 724, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1417, in say who(what, *args, **kwargs) File "renpy/character.py", line 1206, in __call__ what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix) File "renpy/character.py", line 1125, in prefix_suffix return (sub(prefix) + sub(body) + sub(suffix)) File "renpy/character.py", line 1105, in sub return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0] File "renpy/substitutions.py", line 270, in substitute s = formatter.vformat(s, (), kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 652, in get_field AttributeError: 'NoneType' object has no attribute 'name' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Wed Aug 4 00:20:07 2021 ```

After talking to Mom about being Lily's girlfriend: ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_sister/role_sister_girlfriend.rpy", line 307, in script mc.name "Thank you [mthe_person.title], I knew we could trust you." File "renpy/common/00library.rpy", line 268, in say who(what, interact=interact, *args, **kwargs) KeyError: u'mthe_person' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_sister/role_sister_girlfriend.rpy", line 307, in script mc.name "Thank you [mthe_person.title], I knew we could trust you." File "renpy/ast.py", line 724, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1415, in say renpy.store.say(who, what, *args, **kwargs) File "renpy/common/00library.rpy", line 268, in say who(what, interact=interact, *args, **kwargs) File "renpy/character.py", line 1206, in __call__ what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix) File "renpy/character.py", line 1125, in prefix_suffix return (sub(prefix) + sub(body) + sub(suffix)) File "renpy/character.py", line 1105, in sub return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0] File "renpy/substitutions.py", line 270, in substitute s = formatter.vformat(s, (), kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value KeyError: u'mthe_person' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Tue Aug 3 23:37:07 2021 ```

Laughingowl

Yeah pretty much what I could decide with my limited python skills, so either need to unpack to list, change, repack, or slice and concatenate to remake the tuple, there seems to be some difference on how opinions and sexy_opinions are generated though not super familiar with Python, I can not see difference. but testing: the_person.opinions["the colour yellow"[1] = False ## (or any other normal opinion) will correctly hide a known one.. However: the_person.sexy_opinions["creampies"][1] = False ## or any other 'sexy' opinion will give the Tuple object does not support item assigment. Weird thing is best I can determine both are defined in person.rpy and both looked to be the same code, so not sure why the difference, but will leave that to Vren

It looks like this is a bug with inspiring opinions. It sets the opinion value as a tuple instead of a list, so anything that later tries to modify it breaks.

Laughingowl

with 43a patch, still getting: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/crises/limited_time_crises/general_LTE.rpy", line 493, in script call call fuck_person(the_person, private = False) from _call_fuck_person_91 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 629, in script call $ the_position.call_outro(the_person, mc.location, the_object) File "game/sex_positions/missionary.rpy", line 234, in script $ the_girl.cum_in_vagina() File "game/sex_positions/missionary.rpy", line 234, in $ the_girl.cum_in_vagina() File "game/major_game_classes/character_related/Person.rpy", line 1875, in cum_in_vagina self.discover_opinion("creampies") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/crises/limited_time_crises/general_LTE.rpy", line 493, in script call call fuck_person(the_person, private = False) from _call_fuck_person_91 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 629, in script call $ the_position.call_outro(the_person, mc.location, the_object) File "game/sex_positions/missionary.rpy", line 234, in script $ the_girl.cum_in_vagina() File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/sex_positions/missionary.rpy", line 234, in $ the_girl.cum_in_vagina() File "game/major_game_classes/character_related/Person.rpy", line 1875, in cum_in_vagina self.discover_opinion("creampies") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0a Tue Aug 3 20:04:09 2021 [/code]

Laughingowl

Don't have an exception, but have had it happen twice (the two times I have used it): (this is with 43a. Punishment: Mandatory Nudity: They strip, if you later 'flirt' with them they get dressed afterwards and no option to punsih them for breaking the mandatory nudity

There's something off with calculations of bored vs exciting sex positions when there is a temporary sluttiness reduction. I have an instance where the positions list says that groping is exciting and everything else is too much, but when actually doing it, the girl gets half arousal because she is "Bored with the position". This is with sluttiness at 48, debuffed to about 10.

SomebodyElse

I might be wrong but the link for Android appears to be v34.0 still, not v34.0a? Me get be uploading still?

Laughingowl

Not always but getting alot of these:[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 361, in script call $ _return.call_action() File "game/chat_actions.rpy", line 574, in script call $ the_person.call_dialogue("flirt_response_high") File "game/personality_types/unique_personalities/lily_personality.rpy", line 585, in script call call fuck_person(the_person, private = True, start_position = kissing, skip_intro = True) from _call_fuck_person_46 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 519, in script $ the_person.discover_opinion("bareback sex") File "game/sex_mechanics.rpy", line 519, in $ the_person.discover_opinion("bareback sex") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 361, in script call $ _return.call_action() File "game/chat_actions.rpy", line 574, in script call $ the_person.call_dialogue("flirt_response_high") File "game/personality_types/unique_personalities/lily_personality.rpy", line 585, in script call call fuck_person(the_person, private = True, start_position = kissing, skip_intro = True) from _call_fuck_person_46 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 519, in script $ the_person.discover_opinion("bareback sex") File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/sex_mechanics.rpy", line 519, in $ the_person.discover_opinion("bareback sex") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Tue Aug 3 04:44:52 2021 [/code]

It looks like when you created Person.change_slut, you didn't update the positional argument order when you called it in serum_traits.rpy and testPerson.rpy (and possibly other places), so you are incorrectly passing add_to_log as the second positional argument, which results in an incorrect but valid value for max_modified_to. I suggest adding the following lines to the beginning of Person.change_slut to catch any other instances of this error: if max_modified_to == True or max_modified_to == False: raise TypeError("change_slut(): " + str(max_modified_to) + " passed as max_modified_to instead of add_to_log")

Robert McClenahan

Also, women often aren't in the right places on game load.

Robert McClenahan

Looks like the time transition when you manipulate a girl in a trance doesn't process correctly: Some women don't go where they are supposed to. Makes sense for the trancee, but other women should go to work, school, or home as appropriate for the time of day.

Eschew Shame

Just general thoughts first, then followed by a very specific issue that is weird but by no means game-breaking. The new changes are refreshing. I feared that they would be cumbersome, irritating, and force reliance on the business aspect of the game to make any sexual progress. I was completely wrong; the temporary sluttiness values make the sex scenes fairly responsive, and the converted Suggestibility system means that a successful trance state is basically like winning the lottery. Other people have reported the same errors I've received when using suggestibility serums, but what I've found is that, when those errors occur, the scheduled appearances of NPCs change -- that is, upon advancing the clock, they either DISAPPEAR from where they are supposed to be (if you advance the clock any time after early morning), or they don't arrive when they're supposed to (if you advance the clock from the early morning). Ending the day resets it, but while NPCs aren't in place, they aren't performing employee tasks. I have no idea how you would go about fixing this. Good luck! EDIT: For reference, here is the error code that occurs (in this instance) after giving a Suggestibility serum to mom using the "Make dinner" command. ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/game_roles/role_mother/role_mother_work.rpy", line 674, in script call call talk_person(the_person) from _call_talk_person_21 File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_mother/role_mother_main.rpy", line 483, in script call call advance_time from _call_advance_time_10 File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 212, in script call $ talk_action.call_action(picked_option) File "game/game_roles/role_mother/role_mother_work.rpy", line 674, in script call call talk_person(the_person) from _call_talk_person_21 File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_mother/role_mother_main.rpy", line 483, in script call call advance_time from _call_advance_time_10 File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Mon Aug 2 21:24:37 2021 ```

Robert McClenahan

Is it intended that you have to break the Anal Taboo to raise Vaginal Skill?

I got the trance menu with Stephanie the first time. But using suggestability a second time with her, after two orgasms did not give me the trance menu again. I think i am misunderstanding how to use the new menu

NuTrix

The "time of day" is getting fowled up. "Persons" are in the street, shops, university, mall and at work at night but not in the morning. Likewise, Lily and Jen are not always home 1st thing in the morning.

Tencho1998

I’ve been getting this too it seems like their slutiness core is limited as well because I can’t advance past the second advancement science thing with Stephen because she needs a full heart and a quarter of slutiness to cooperate I’ve done everything within my power to try to get there dated, flirting and sex but nothing seems to raise it so I’m stuck

SomebodyElse

As others have said, main Error I am seeing is AttributeError: 'SerumDesign' object has no attribute 'run_on_move' EDIT: This seems to mean that Serum affects are not applying, but "end of serum" effects are - for example I created and applied a Serum that gave +10 Sluttiness, and receive the error whilst it is affecting the person and no increase in Sluttiness, however the -10 from the serum ending does apply - so my serum to make them more slutty actually makes them less :D

Laughingowl

I have same issue as Fiddlestick: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 248, in script call $ picked_option.call_action() File "game/general_actions/location_actions/business_actions.rpy", line 135, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 248, in script call $ picked_option.call_action() File "game/general_actions/location_actions/business_actions.rpy", line 135, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Mon Aug 2 06:40:07 2021 [/code]

NuTrix

Repeating error: Some or all of the employees are randomly not showing up for work. Stephanie is not affected. Also: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 288, in script call call advance_time from _call_advance_time_15 File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 288, in script call call advance_time from _call_advance_time_15 File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Mon Aug 2 06:23:09 2021

I'd be interested in what path you took

Very early in the game (3rd or 4th night) I went into Mom's room and found her asleep. I then played with her a bit, which gave her about 2 hearts of temporary sluttiness. The next day, she still had 1/2 a heart of temporary sluttiness, and it seemed to be there for a while. Pretty sure it rolled into the next day. I'm unclear how any of that is supposed to work now, but figured I'd mention it.

After Steph's first trance, I just rested in the lab (wait here action) for a turn and got this error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 288, in script call call advance_time from _call_advance_time_15 File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 288, in script call call advance_time from _call_advance_time_15 File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 17:11:47 2021

When having sex with Steph after the advancing your research event and giving her a new sex opinion I got this error [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 361, in script call $ _return.call_action() File "game/chat_actions.rpy", line 574, in script call $ the_person.call_dialogue("flirt_response_high") File "game/personality_types/general_personalities/wild_personality.rpy", line 538, in script call call fuck_person(the_person, private = True, start_position = kissing, skip_intro = True) from _call_fuck_person_49 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 509, in script call $ the_position.call_scene(the_person, mc.location, the_object) File "game/sex_positions/missionary.rpy", line 171, in script $ the_girl.discover_opinion("being submissive") File "game/sex_positions/missionary.rpy", line 171, in $ the_girl.discover_opinion("being submissive") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 361, in script call $ _return.call_action() File "game/chat_actions.rpy", line 574, in script call $ the_person.call_dialogue("flirt_response_high") File "game/personality_types/general_personalities/wild_personality.rpy", line 538, in script call call fuck_person(the_person, private = True, start_position = kissing, skip_intro = True) from _call_fuck_person_49 File "game/sex_mechanics.rpy", line 230, in script call call sex_description(the_person, position_choice, object_choice, private = private, report_log = report_log) from _call_sex_description File "game/sex_mechanics.rpy", line 509, in script call $ the_position.call_scene(the_person, mc.location, the_object) File "game/sex_positions/missionary.rpy", line 171, in script $ the_girl.discover_opinion("being submissive") File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/sex_positions/missionary.rpy", line 171, in $ the_girl.discover_opinion("being submissive") File "game/major_game_classes/character_related/Person.rpy", line 912, in discover_opinion self.sexy_opinions[topic][1] = True TypeError: 'tuple' object does not support item assignment Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 15:45:28 2021 [/code]

Attempting to input Jens computer password (and failing) causes a loop when selecting "give up". States you power down then returns to context menu to give up or try again.

duranbong

Oh, and if you choose to do the tutorial in a new game it implies you should pick a trait to research in the early morning but since you start with 0 clarity that's impossible. Maybe you should start with 15 or 25 clarity?

duranbong

The "corrupting people" tutorial on starting a new game still talks about core and temporary sluttiness instead of trances

Tencho1998

The bug to ask jen for her blessing is still not fixed despite it saying it is.. i could be wrong because i was playing an old save but ill start a new one and see if anything changes

Robert McClenahan

Error during revised head researcher event: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 195, in script $ the_person.add_clarity(400) File "game/game_roles/role_head_researcher.rpy", line 195, in $ the_person.add_clarity(400) File "game/major_game_classes/character_related/Person.rpy", line 277, in __getattr__ raise AttributeError AttributeError: -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 195, in script $ the_person.add_clarity(400) File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/game_roles/role_head_researcher.rpy", line 195, in $ the_person.add_clarity(400) File "game/major_game_classes/character_related/Person.rpy", line 277, in __getattr__ raise AttributeError AttributeError: Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 09:17:40 2021 [/code]

Nal Lan

File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move'

Robert McClenahan

This goal doesn't work with the new slutiness changes.

Robert McClenahan

Error with serum active; was ignorable. Primitive Serum, Suggestion Drugs, High Capacity Design, Basic Medical Application, Slow Acting Sedative (Side Effect) [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 248, in script call $ picked_option.call_action() File "game/general_actions/location_actions/business_actions.rpy", line 135, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 248, in script call $ picked_option.call_action() File "game/general_actions/location_actions/business_actions.rpy", line 135, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.19041 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 08:22:29 2021 [/code]

Robert McClenahan

"Bad Influence" Goal references Core Slutiness in the description. Haven't determined if it triggers yet.

Robert McClenahan

Just checked, the prostitutes have a different temp obedience modifier and no temp slut modifier through their role action.

getting near the end I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 205, in script call call advance_time() File "game/script.rpy", line 494, in script python: File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 205, in script call call advance_time() File "game/script.rpy", line 494, in script python: File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 496, in people.run_move(place) File "game/major_game_classes/character_related/Person.rpy", line 387, in run_move serum.run_on_move(self) #Run the serum's on_move function if one exists AttributeError: 'SerumDesign' object has no attribute 'run_on_move' Windows-10-10.0.22000 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 08:09:15 2021

not sure if first invalidates second but ignored to continue, without giving details away further down the story line second traceback I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 195, in script $ the_person.add_clarity(400) File "game/game_roles/role_head_researcher.rpy", line 195, in $ the_person.add_clarity(400) File "game/major_game_classes/character_related/Person.rpy", line 277, in __getattr__ raise AttributeError AttributeError: -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 195, in script $ the_person.add_clarity(400) File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/game_roles/role_head_researcher.rpy", line 195, in $ the_person.add_clarity(400) File "game/major_game_classes/character_related/Person.rpy", line 277, in __getattr__ raise AttributeError AttributeError: Windows-10-10.0.22000 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 08:03:02 2021

first trace back, give steph serum to try, I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 154, in script $ mc.inventory.change_serum(the_serum,-1) File "game/game_roles/role_head_researcher.rpy", line 154, in $ mc.inventory.change_serum(the_serum,-1) NameError: name 'the_serum' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 245, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 364, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 359, in script call $ _return.call_action(the_person) File "game/game_roles/role_head_researcher.rpy", line 154, in script $ mc.inventory.change_serum(the_serum,-1) File "renpy/ast.py", line 934, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "game/game_roles/role_head_researcher.rpy", line 154, in $ mc.inventory.change_serum(the_serum,-1) NameError: name 'the_serum' is not defined Windows-10-10.0.22000 Ren'Py 7.4.5.1648 Lab Rats 2 - Down to Business v0.43.0 Sun Aug 1 07:54:17 2021

Robert McClenahan

I like the calendar change. I had been moding the game for that. I have been looking forward to the training options for a long time. I mod the money display to use commas when appropriate and include no decimal places. Your money just naturally accrues decimal places over time and, since the fractional dollar is useless, I just hid them. The comma just helps parsing 5+ digit numbers. I'm going to look at the prostitute action, last time I looked it had different temp modifiers during the first meeting and the later role action.


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