Developer's Diary #106
🕑 Added 2023-01-23 21:28:38 +0000 UTCHi folks!
Here's a quick update of the roadmap progress.
Scenes are starting to get more complex as multiple combinations of past choices are taken in account, leading to SEVERAL different dialogue branches. It demands more work, but it's fun realize how all these combinations can provide a nice replay value.
Another example: next release cycle update will lead to a scene featuring a different girl based on the picture contest winner.
Here's the status:
[ROADMAP]
[100%] Transition to Thursday and start of the day encounters (Kate/Jef/Sam)
[100%] Picture contest winner reveal /scene
[100%] New location assembly (lighthouse cliff)
[100%] Cleaning quest paths
[050%] New quest main path
[030%] New quest alternate path 1
[000%] New quest alternate path 2
I'm still not sure if this version will be split in two releases.
More news soon!
Peace!
Comments
AnythingForYouMyDear
I too enjoy face fucking. But it's often quite boring when the girl seems to just take it. I like it when they cough, spit, teary eye, pull out, ask for breaks and be taunted about how "bad" she is.
Take your time, as long as you messed with someone's throat in pure Architect style!
The Architect
It still depends where in the content I'll close the release.
Hores
Sounds good so far! But more complex means more work. How will the complexity affect the release cycle? You will be needing more time if i'm guessing correctly?