HoverBat
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2.5D Scene Mock-up
🕑 Added 2024-01-22 16:00:06 +0000 UTCVery early in development, while planning out scenes, I modified one into a 2.5D style. The up and down arrows, as well as the <-WE-> directions were part of an idea for the game to not have an overworld.
Comments
AtomicDracula
Similar to the rambo nes game that was basically a rip of zelda 2. Its a neat idea and would be served well by the player map.
Loonie Lummox
Interesting. Its hard to imagine the entire gsme being this way but its a fun idea!