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Version 2.0.0 with Mafia II: Definitive Edition support!

🕑 Added 2021-10-18 17:31:15 +0000 UTC
Version 2.0.0 with Mafia II: Definitive Edition support!

Comments

"GPU Throttling" slider in the "MDE2" overlay tab. Where is that?

Greyhaim

Hi Luke, is there any way to get the Mafia 2 DE VR version to work with the first person shooting mod that is available. The mod worked on the 2D mafia 2 DE and almost works with your VR mod but crashes went entering a cutscene. Thanks for all your amazing work!

Please please please implement the new stereo rendering mode to your GTA VR mod!

Solomon Ginsberg

Any way to make the crosshair in m2 smaller and thinner?

God's love sent Jesus to save us, not judge us.

With the Meta San Andreas vr port. Would we possibly get one here first on the definitive or regular versions. Tall order, but first person of some type too.

LukeRoss

Haha, sorry if it sounded a bit like a lecture!!! Just wanted to dump what information I found out during my modding sessions :-) Initially I too was under the mistaken impression that the 3 games shared the same engine, that's actually the reason I chose the Trilogy for my next endeavor. Oh well, one lives and learns...

Solomon Ginsberg

Many thanks for the history lesson! Not only are you giving us the time of our virtual lives, we’re getting educated to boot :). Not just history, pc inner workings, vr optics and techiques and more, all for a tiny sum of money once a month. Thank you Luke!

LukeRoss

My mod has special tricks that make it possible for the game to run in higher windowed resolutions than the display supports (of course the entire game window won't be visible in 2D, but it will be correct in VR). Full details and steps are here: https://www.patreon.com/posts/54090413

LukeRoss

Not quite. The engine got a lot of changes during the years. Mafia (the original version) was a very simple engine (but wonderful for its time). Mafia II came out about 10 years ago, and the graphics are now pretty dated in 2D, but they still look great in VR because let's face it, VR makes everything look awesome!! Mafia III was a new, evolved version of the engine, with more modern graphics and the capability to render a HUGE world. Then came the Definitive Editions. Mafia 1 was totally redone (not ported) using the Mafia III engine with little changes. Mafia 2 was NOT redone but just "remastered" with slightly better lighting and textures, but basically its original engine from 10 years ago. Finally Mafia 3 had no changes in the DE. So the end result is that the engines (and performance) for MDE1 and MDE3 are very similar, whereas MDE2 uses a much older (and thus more performant on today's cards) engine.

Solomon Ginsberg

How is it that performance is significantly better in M2 DE compared to M DE? My fps are almost double at the default mod resolution. Went up to 35-something and still above 120 fps. I thought all the DE versions ran in the same engine?

Can someone tell me how to use DLSS with RDR2? Is the fact my laptop has a 1080p screen what is limiting me to 1080x1080 and thus when I use DLSS I'm limited to that resolution (which looks horrendous in VR as DLSS removes render scaling). Or is there another trick? Runs perfectly smooth and is pretty clear when I use Medium settings, taa high 5/2 scaling, but would love to use DLSS to get a bit more eye candy in there. I'm using a quest2, rtx3070 laptop. Maybe I have to use another render scaler (maybe in the headset?) in conjunction with DLSS, but I have a feeling that just wouldn't work?

LukeRoss

Sure. Use Steam or Epic (depending on your game version) to verify the game files. Then copy only "ingame.sds" from pc\RealRepo\MDE2\sds\tables to pc\sds\tables

Gramsci

Is there a way of bringing the camera out, its way too close and makes the whole thing unplayable for me, I liked how it was in MAFIA 1 mod

God's love sent Jesus to save us, not judge us.

Getting 144hz with 150 fov on gta5 in vr. Time travel is fun. From old west to 1920's, 1950's and present day gta. Thanks Lukeross. Jesus loves all you.

God's love sent Jesus to save us, not judge us.

San andreas coming to quest 2. Nice we can play now gta5 for no charge in vr. It's still my favorite in vr. I have no problem supporting Lukeross for rdr2 and mafia titles. I would of paid for gta5. Farcry would be cool in vr.

Solomon Ginsberg

Fixed it. GPU throttling was set to 80, knocked it down to -1 and no more stutter.

Solomon Ginsberg

Im getting terrible performance with an RTX3090 and MI DE (around 70 fps) at low resolution and graphics settings. Starting to suspect nvidia drivers. Has anyone else had issues with the latest drivers?

Hmm. Thank you for the help! Unfortunately after following your instructions it almost feels worse, but looks the same or slightly better. I notice my latency hovers around 100-120ms, do you have any tips for lowering this?

LukeRoss

Hi Orion, which game are you talking about? If it's Mafia II: DE, it should definitely run with much higher fps than that, even on a laptop

Hope you don't mind me asking, but what settings do yall think I should be running to achieve a steady 80fps, on a Quest 2 thru Link wired, on a RTX 3060 (laptop) & i7-11800H? Currently only achieving about 45-50fps in-game, ran the bat on High, will try Medium next, and keep working my way down if needed

Stuart

Apologies, you are quite right - that should read version 1.1from: https://github.com/fholger/openvr_fsr/releases/tag/fsr_v1.1 I alter the openvr_mod.cfg for Mafia I and Mafia II, within the cfg. "applyMIPBias": false," there is a section in there that explains "IMPORTANT: if you experience issues with rendering like disappearing textures or strange patterns in the rendering, try turning this off by setting the value to false. "applyMIPBias": true," Apart from that change I use the other presets in the cfg as is. For RDR2 I don't change anything - just dropped in both files. Will check my render settings and report back - are you asking what settings I use in the REAL pause menu?

Boat Kettle Cheese

I managed to find an App version via google that lets you easily install\reinstall FSR and change settings, I'm not seeing FSR ver 1.3 though only 1.1, but it's still looking a lot better for me. I can tell by the signs on the road when I align myself with 2 cardboard boxes, the signs are less distorted by flicker. I also noticed something though when at 3240x3240 If I put that slider to either 99% on GPU throttle I get 100fps, but If I move it to 40% I get 130fps. What Render scale and sharpness and radius settings are you using Stuart if you don't mind me asking?

Stuart

Welcome - be interested to see if you notice the improvement.

LukeRoss

Chopsticks, really? Sounds like a remedy Arthur would use :-D Weird that Valve doesn't ship directly to Australia!

Stuart

The sharpen filter is a huge improvement

Stuart

Luke have you tried to inject FSR 1.3? The improvements are phenomenal... Installed it just now to MII and to get it working one has to alter the open_vr cfg to ""applyMIPBias": false," It's here: https://github.com/fholger/openvr_fsr

Stuart

2.0 is da bomb! Loving it. Although, as my cable is dicey (steam are sending the replacement on to the US - to then to be sent on from my freind in the US to me in OZ). I have had to rig a spline to my index cable using a combination of chopsticks and electrical cable ties, if i sinch it and splint it in jsut the right spot my headset kinda works. Which allowed me to test MII!

LukeRoss

No, that's not a good idea :-) Due to the distortion that the VR runtime has to apply to the image to compensate the one introduced by the powerful headset lenses, and also because of the technique that my mods use to create stereo from games that only render in mono, there is no relation whatsoever between the headset screen resolution and the game resolution. The best resolutions for performance are the square ones. If for instance you selected 1920x1080, the image visible in the headset would be exactly the same quality as if you had chosen 1080x1080, but the GPU would have to render 77% more pixels just to throw them away!

Boat Kettle Cheese

Tried to put in a custom res in the XML matching reverb2's res but it switches to a lower res unless it is one of the ones contained within your mod. I Tried 4***X2*** in MDE1 and it was working. Am I right in thinking id get a bit better pref doing this at the sacrifice of interface not fitting etc?

LukeRoss

Hi Sofian, welcome! Unfortunately Virtual Desktop doesn't support my mods.

Any idea why I can't get Mafia DE to run with VD/SteamVR without extrem lag, even at the lowest resolution? (RTX 3090)

LukeRoss

It is! No ETA yet though :-)

Bob Douglass

WOW!!!! I've been playing MDE with your mod for a few weeks now. I just enabled the new REAL mode in MDE and it blew me away. This is awesome

How did you put the mod in i cant get it to work

Momentum

Is Mafia 3 DE in the works for this as well Luke?

Solomon Ginsberg

Just tried 2.0.0, what a stroke of genius getting rid of the double vision! Excellent work Luke, thank you very much for this. Tried it in MDE and look forward to MIIDE in the near future. Now try to slow down a bit so I can catch up!

LukeRoss

Unless you're noticing something wrong with the stereo image, I'd give you my doctor's usual advice... remember to make frequent pauses and to stay hydrated!

Toshie27

The mods from Mafia 1 and 2 are really great, I don't know why, but both of them give me a bad headache :-(

Dave Duignan

Fantastic mod....absolutely amazing. But it desperately needs a first person on foot cam like mafia one....still, love it

LukeRoss

Thanks zer0! Do you have the Steam version of Mafia II? If yes, did you disable Steam Input for the game?

LukeRoss

Which headset are you using?

LukeRoss

Interesting find, I'll check it out!

zer0

Besides spell checker... wow.

zer0

Man! Luke strikes again. Let me first say congratulations on another sweet achievement and thanks for giving us all real vr experiences. I was hoping you could tell help me access the overlay? In Red Dead 2 VR the overlay didn't work for the first few versions, then you added a vesion you said fixed the overlay, and I could do the trigger holds in the menus for the overlay. This didnt work in mafia and none of the versions fixed it. I used your overlay key change method in the real VR.ini file and it worked, in mafia 1, but now in mafia 2 it doesn't, and the triggers in menus still isnt working even though you dis something to make it work in a red dead update. Is there anything I can try?

Hello everyone, has anyone launched an openxr environment? I put it in the game (menu pb), but nothing happens, only the openvr works.

The Merote

I would definitely back up the original file, it could completely screw up the game but so far it hasn't, definitely worth a look, not sure if you tried it Luke, hope this helps, any plans to do it natively for your mod like Mafia 1?

The Merote

https://videogamemods.com/mafia/mods/first-person-shooting/

The Merote

I've tested the First Person mod, it works and looks freaking awesome BUT it crashes while entering Joe's garage. the shooting is a bit odd and finally Driving is now only 3rd person. I still prefer it this way around personally. I'm sure there can be some tweaking though, its just a simple file called tables that needs editing, or maybe not so simple to edit, I've not used SDS tools or what ever else is needed but its promising.

LukeRoss

No, the on-foot camera cannot be tweaked on the fly. I brought it much closer to Vito, but there's no way to make it first person

Dave Duignan

I've not had s chance to play yet, but I checked out Beardos video, can you tweak the camera settings when on foot, like you can in the car?

LukeRoss

Thanks! From the Advanced section of the "R.E.A.L. VR" overlay tab, click on it to expand it

Amazing work. Just curious, how do I enable the stereo rendering for Mafia:DE? I did not see an option for it in the .bat installer

LukeRoss

From the Advanced section of the "R.E.A.L." overlay tab

Boat Kettle Cheese

Thanks Luke, but how do you turn on the double Frame rate on in MDE1 its still only displaying 90 max on the count. You said said it's on by default from 2.0 in mafia 2 but there's no option I can see to enable it in the other games?

LukeRoss

Thanks John, and welcome to the Patreon!

LukeRoss

Thank you Andre!!!

Andre Warringa

With the default settings it already runs beautiful, much better than Mafia 1. The cam movement in the car and the radar switch work great too. Only played for an hour but had to come here to post that I'm as always very impressed with your work. Back to the game now :)

John Zigmont

Very nice mod, Excellent Work

LukeRoss

Any errors from running RealConfig.bat?

Derrick taylor

I bought the game through steam and it doesn't go into VR at all.

LukeRoss

Thanks Toshie! Mafia was completely remade last year, so it looks and plays like a contemporary game. Mafia II was basically only given a fresh coat of paint, so it looks and plays like a game from ten years ago :-D But it was incredible for its time, and... 180 fps!!!

Dyroo91

thank you since we can finally play more or less in first person throughout the game I will finally be able to make a video on my Youtube channel to explain it to my French audience how to play in VR😊😊

LukeRoss

Old games: cannot say that the thought hasn't crossed my mind. New games are what most people want to talk about, but old games play so much better in VR. Install first and ask questions later: you're a veteran and you don't need instructions :-) However, unless you read the post you probably won't discover the new camera setup and radar hiding features!

Cercata

Conclusion: Hereinafter you must do old games ;) As always, I'll install the MOD an read the instructions later :P

Toshie27

The mod is great but graphically part 1 is worlds better. In the first part you could drive a car yourself and the person looked much better. is that due to the manufacturer?


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