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R.E.A.L. VR mod for Dark Souls: Remastered (180 fps babe!)

🕑 Added 2022-06-16 17:02:39 +0000 UTC
R.E.A.L. VR mod for Dark Souls: Remastered (180 fps babe!)

Comments

Jay Shell

Same here. There doesn't seem to be any "tilt" to the vertical camera, just goes straight up and down. I've been searching for a solution, but I'm guessing from the lack of responses this is just the way the mod is. Bummer, because it's unplayable for me and I read Elden Ring is the same way. Even a camera lock, as you mention, would suffice.

Romny Noa Acosta

Hello, thank you for the great work you are doing with your mods, I really like them. I wanted to ask you if there is a way to block the movement that the camera makes when moving the right stick up and down? This causes uncomfortable situations in which enemies appear right in your face, or objects that do not appear or errors on the stage, invisible doors, etc... I don't know if this has an easy solution, if so, I apologize. Thank you!

Lammrag

Hey Luke! Thanks a lot for the support. You saved me :-)

LukeRoss

Hi Lammrag! That's not from the mod, it's a developer setting in the OpenXR tools for WMR. It's called "Display frame timing overlay", make sure that it's turned off

Lammrag

Not sure if I am just missing something... But when playing Dark Souls in VR - which works great! - I always see a small green box overlay at the top left which shows current refresh rate, etc. - I don't see this box in other Steam VR games so I expect it is coming from the mod? Can I disable it? I did not find an option to do so in the Real Mod settings overlay, even when switching to advanced settings. Can someone support? ;-)

LukeRoss

That's the spirit!!

AliceRises

Oh I'll definitely be going first person the whole way! :D

LukeRoss

You're very welcome, and yes, the game changes so much when played in VR and (if you're feeling bold) in first person!!!

AliceRises

Hi Luke, happy to be supporting your work! Turns out that's exactly what it was, we were using a previously modded version. So we did a fresh install, and now everything is working well even with the default settings. Thanks so much for the help. The mod has been super impressive already, and it's going to be a blast playing through the game again in this way!

LukeRoss

Hey AliceRises, welcome! Your PC should be fine for this game. Do you have any other mods installed? Have you tried verifying the game files with Steam?

AliceRises

This mod is awesome, but the game keeps crashing on me in undead Burg. I have everything as low as it'll go, and I switched to mono and single as well, but I still can't play for more then a minute before the game crashes. Could it be my PC isn't up to the task, or maybe something else? Here's my PC specs: Radeon RX 580 4GB AMD Ryzen 3 3200G 16GB Ram Windows 10

LukeRoss

Someday I will get around to finish the Dark Souls series, I promise!

Alberto Delgado

Amazing. Thank you

Lando

Would gladly pay $200+ for dark souls 2 and 3 to have vr support! you got me hooked!

Tomo

yeah that would be insane in VR

Lesley Foster

Mass Effect 1 2 or 3...just dreaming of it....soo many hardcore fans would jump..even if not perfect..

LukeRoss

Hahaha, that's insane! Also, Witchfire looks like it should be awesome in VR :-D

Todd Stephenson

you're killing me. every time i make a wise comment about playing some game when it comes out in VR to my son. you sure enough make a mod for it. cough don't make a mod for witchfire cough

LukeRoss

Thank you Michael!

LukeRoss

Hehe, that's so true <3

LukeRoss

It's probably related to frame timing. The game was hard-coded to run at 60 fps on PC, and everything in DS:R is tied to the frame rate: movement speed, key autorepeat, physics, animations, jump length, weapon degradation... You name it. In fact no other modder in the world (that I know of) has been able to unlock the fps cap for this title. Sorry, a little bragging there, hehe []-D I had to tweak so many computations to make the game work at arbitrary frame rates (and with a speed slider!) that it's quite possible I missed one or two. I'm still working on the game though, if I find additional ways to fix it I will make a new release!

Nuclear.Penguin

Welll.. This is mighty impressive! Its the first in 5 years owning VR I spent around 8h in a row without stop.. I run 4k * 4k with 150 FOV (Pimax 8KX) at stable 90 Hz, 2020 texture modpack on board.. Actually speaking, this port has brought back hope to me that VR really makes sense i\n current gen. Looking forward your next ports for some "old but gold" gems. PS. I constantly have a bug/glitch that character gets collision on some random steps/terrain elevation height differences. Only way to deal with it is to turn character around like 360 degrees and try again untill succeded. Never encountered this on console/switch or any other version.. Anyone has the same?

drowhunter

Also I remember you weren't that into Souls genre before either so I'll retain some hope. :)

Mikey B

This is fantastic! Cheers mate

LukeRoss

If you mean the original game menu (as opposed to my mod overlay) the key is Esc. The game window should be in the foreground for it to accept keyboard input

LukeRoss

Thanks!

LowRider

I can not open the in-game menu. I tried everything - Esc, End, num lock 0 - nothing works. How to achieve this?

stas killer

спасибо за мод

Brandon(Post Maester)

The graphics are older but so much cleaner in actual 3d. Its so nice to not have all the shimmering when playing in 3d. With Reshade the picture is soo crisp and clear, even when enjoying the world design from far distances.

Brandon(Post Maester)

I have this issue sometimes as well. I am on an x570 mb and have usb issues sometimes in general though. You can try unchecking and rechecking controller support in steam controller options. That has worked for me before.

Nicolas Molina

Hi Luke. I am unable to get my xbox controller working in dark souls remastered with your mod. I've tried it with a usb c cable and with the xbox wireless adapter. it works fine within the vr overlay, but the game itself is not responding to controller inputs, only mouse and keyboard. Any ideas? Thank you.

Tomo

I came for the games, stayed for the incredible in game Graphics! it amazes me everytime how you can be 'inside' the game and explore it like Horizon Zero Dawn, Cyberpunk and RDR2. Now with Elden Ring we have the best Souls like game which is hard to top on any level, so the Dark Souls game was indeed a surprise as it never reaches Elden Ring status. Not for me, the graphics are just too boring.. its a miss I would love to see God of War however!! to experience those Big ass bosses in VR would be incredible... and of course a lot of amazing game prospects coming up, the 'Uncharted Series' I think is a 100% MUST in VR - right Luke?

Grocs

Days Gone would be amazing in VR.

jmarquez151

That’s right only computer ported games work, sorry. Yah there is so many games to think of. And I’m enjoying your RDR2 mod by the way. If I were to pick one I would choose a Luke Ross VR mod of Days Gone. Thanks again.

LukeRoss

Red Dead Redemption was never ported to PC! Unless you mean RDR2, in which case scroll back through my posts :-D

jmarquez151

Days Gone, Bioshock , Last of Us ,Uncharted series, Gears of War ,Dead Space or Red Dead redemption ….so many past gen games to choose from. I think all past generation games should give great performance translation to VR.

LukeRoss

That's awesome, thanks for reporting back!!

LukeRoss

Yay!!

LukeRoss

That's not 100% correct. Single-pass stereo theoretically offers some benefits, but almost nobody is doing it. The reasons are that it only works on certain GPUs and on certain headsets, the performance improvements are not that great, and it only helps when the rendering is geometry-bound, which is almost NEVER the case these days. All modern games are shader-bound. So it's a lot of work (especially trying to mod it into an existing engine) for basically no return: https://iliaskapouranis.com/2020/07/13/is-single-pass-stereo-worth-it/

LukeRoss

I swear, this is the warmest community on all the Interwebz!

LukeRoss

Not sure, because it's the same up and down motion that I need to eliminate to get rid of the head bobbing...

LukeRoss

You're probably CPU-limited in RDR2. To check that, you might try enabling DLSS: if it makes no difference your CPU is the bottleneck

LukeRoss

Thank you for the feedback and the numbers! Don't know how the same studio could regress so much in performance between DS:R and ER :-/

LetsPlayGoodGames

Great performance! Rendering on 4k x 4k in 90 Hz mode on Pimax 8kx with 2020 texture update. Looks gorgeous and tbh better then eldenring due to the higher usable resolution (in my case ER 2.5 x 2.5 vs DS 4k x4k) in addition to FOV Small in ER and Large on DS ;D Using 6900 XT card

LetsPlayGoodGames

Same Problem here pimax 8kx user. Addtitionally my charakter wont stop hitting with his weapon without input :D This random hit input does not happen when I disable VR inside the mod. Edit: Clean reinstall seemed to fix my problems.

Sebastian Paulmann

Love it! Great idea, ill dive in in a few days. +1 for a proper Bioshock 1-3 VR mod. This would be so great.

Pierre Aden

Crashes for me after about 1 minute every time with Reverb G2. Might be WIN 11 Insider Preview but no other VR / games has these problems. Any idea?

duke54

Very well explained; I was wondering about R.E.A.L. vs AER. For us people in RDR2 or other games, does this latest version have any effect? Should I upgrade? I get at an average of 50fps, and 30fps in high activity areas, even with the lowest possible resolutions so I'm still experimenting with how to increase that so I'm not sick from playing. (Intel i5 67K, 50GB RAM, RTX 3070 16GB, Quest2)

Nicky Butler

Only bought this a month or 2 ago, good timing :). Do u think youl be able to fix the climbing stairs?. Its weird its like he shrinks climbing up stairs lol

Tomo

me too

Francisco Torres

I want to give you a tight hug!!! XD

Cercata

Just for being picky, AER needs double CPU power than "normal" VR ;) Also more GPU power than if you use single pass stereo ...

B A R O N

I thought Far Cry 5 maybe, given the poll we had.

MrTee

Luke Ross: This is not a complaint or angry post :) I'm just wondering if you have some sort of plan of what games to mod in the future? I've now been a patron for over (?) a year i think, but the only game I've played of the all the mods you made is Cyberpunk, the rest have 0 interest for me. So i would like to know what the plan going forward is, and if its worth it for me to continue supporting you. I mean, I want to get something back from what I pay (that sounds so harsh, but its not meant that way).

Cercata

OLD games are the best !!!!! I want NOLF !!!!

Grocs

Cheers Luke - amazing stuff. I'm still tweaking but get 180 fps without ASW even turned on at 3088 x 3088 resolution via Virtual Desktop on Ultra setting. Runs great on the RTX 3070.

Brandon(Post Maester)

I am with Beardo on this one! The world design in this game is incredible. After some reshading this mod looks fantastic in 3d which has been an issue for me with the others (can't handle all the shimmering for very long) Also installed the 2020 texture pack. I am super excited to play through this one! Hope to see more older games like this get the REAL treatment.

drowhunter

Cool!. Kind of samey as Elden Ring. Was hoping for something different.

jmarquez151

Dude your awesome, thanks! First play through of Dark Souls, for me!

LukeRoss

<3

Sascha

Thanks Luke for your amazing work, I'm always excited when patreon drops a LukeRoss notification :)

LukeRoss

Cool!! What resolution can you push with the 2070 Super before frame rate begins to drop from 144 fps?

LukeRoss

Glad it works well for you! Are you a fan of the game? The whole series?

LukeRoss

Thank you!

LukeRoss

If you run the Index @144 Hz, AER will be plenty. However I think that you would get even better results by using R.E.A.L at 90 or 120 Hz

Crapautard

Works like a charm on Quest 2 with Airlink, RTX2070S :)

Bryan

So if we're running an index on 144Hz mode the game would need to be hitting 288 fps consistently for R.E.A.L to be viable? Maybe when we get to Nvidia 5090TI it will be possible 🤣

Jesse

Luke, your on a role with these mods keep up the super work!

aaron milstead

Thanks so much. This is something I've been long hoping for. Runs very smooth and looks great.

LukeRoss

Have you tried restarting the game after the change?

LukeRoss

Sooner or later there will be some BioShock!

Critical

Reverb G2 -> mod ask me to use OpenXR due to tracking problems in steamvr. Confirmed OpenXR -> game starts flat, no VR at all :-(

Natasha Owens

Thanks Luke. This is actually a game I have never played, hu... I wonder if the game companies see a bump in sales when you release these mods, as the makers dark souls are about to see at least one extra sale (to me) due to your work. Nice to see the classic games getting some love and taking advantage of the lower hardware requirements. What's next? Some Bioshock perhaps ??

LukeRoss

So many games, so little time! I still haven't finished my playthrough of CP2077 :'-(

LukeRoss

With my other Patreon games, yes. With the other Dark Souls games, no :-)

Brandon(Post Maester)

Looking forward to this! Playing Elden Ring got me doing another playthrough, will have to start over now :)

Vincent Baziuk

Nice, have not played this game in a while. This will be a treat. Does this mod also work with all the other games?

Cercata

Indeed this will be your first one, the other ones were just simulations to help you survive in the underworld :P This time is R.E.A.L. !!!!

Andre Warringa

Wowwww... dream come true. Time for my 3948th playthrough, but now in VR :D Thanks Luke!!

Cercata

So the hints were what we thought, but we didn't want to believe it XD Shit, it's not for the prepare to die edition, uninstalling XDXD PD: If you use the word "blood", I'll think it's a Hint :P


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