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[DEVBLOG#308] Landmarks Expanded, Part 1

🕑 Added 2026-01-22 18:31:14 +0000 UTC

Comments

Oskar Potocki

That is not a bug, it was an intentional decision!

Rtepper

Hi beautiful expansion really excited about this however I do have one question does your team plan to also fix to the eltex (from the Empire expansion) spawning in mineral rich deposits in landmarks expanded or whenever? It's not game breaking just overpowered however any ore in mineral rich deposits are op. What's your stance on that if I can ask.

Oskar Potocki

Same as any other landmarks: it’s an opportunity to see something new while mining local resources!

Oskar Potocki

Everything has some functionality. Cover, beauty, resource, you name it. We didn’t however go too deep: coral is just a hard to remove obstruction

Jordan Blackmon

Really looking forward to the man made landmarks. Do the natural ones have any incentive to visit? Like minerals. I really enjoyed going to the chem fuel factories and looting them. It expands the world so much.

anonymoose

Hey Oskar, will this include any new practical tiles (coral seems new?) or is everything aesthetic?

Saakyra

Loving these, especially the "resurgent Caldera" and "crater lake" variants. These will surely spice up the map in the future :) (the landmark system really seems to be the best addition of Odyssey, ain't it ^^) Also, hyped for VFE Security release, hope that programmer in Ukraine is ok though

Oskar Potocki

How does Odyssey DLC? We just use the same landmarks system introduced in the DLC

WarCookie

How does this work with the Geological Landforms mod?

Oskar Potocki

Pushing forward doesn’t mean immediate release. It won’t even be worked on until second half of February

BrenTenkage's Gaming

....wait you are pushign an update for Gravships expanded...ME AND NOOBERT JUST GOT DONE MAKING THE SCRIPT FOR THAT VIDEO LOL LOL LOL But yeah heres hoping for more compact furniture

Andrew Lewandowski

These look very cool and I'm excited to give the mod a try once it's out. Best wishes to your programmer.

Oskar Potocki

Oh man made landmarks will be a separate mod, likely released in the second half of this year!

Marco Antonio Magallon

Excited to hear about man-made landmarks also being a part of this mod! Anything that fleshes out the over world by making it more than just icons on different biomes takes Rimworld further in the direction of being an actual world. Just need something official-ish to beef up NPC faction behavior (RIP Diplomacy Expanded) and this would truly be my forever game. Well that and I guess multiplayer so I don’t completely abandon my friends haha!

Filleis

These look really cool, especially the salt flats.

Oskar Potocki

You and me both. Compact 1x1 multianalyzer also coming. Oh, and mech rechargers. And biosculpter pod.

Joey Eccleston

Looks great, always glad to see some more map diversity to shake things up wrt Odyssy. Also never been happier to read anything than I was about the compact research bench, I was just thinking how much I needed one of those earlier.


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