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2REAL Traffic Simulation Mod for SRP 0.9.2

🕑 Added 2023-03-04 19:58:52 +0000 UTC
2REAL Traffic Simulation Mod for SRP 0.9.2
2REAL Traffic Simulation Mod for SRP 0.9.2
2REAL Traffic Simulation Mod for SRP 0.9.2
2REAL Traffic Simulation Mod for SRP 0.9.2
2REAL Traffic Simulation Mod for SRP 0.9.2

Comments

Elvis Presley

roll back to 2.4, invisible hit box is traffic that doesnt load with 2.6

Carl Tuftin

I'm not entirely sure what causes this, but while driving, I'll randomly hit an invisible hit box that causes me to crash/spin out. I've had it happen on both the cut up and overtaking. My specs are Ryzen 7 7700X 8 core 16 threads 4.5GHz, 64GB DDR5 6000MHz, Radeon RX 7800XT 16GB if that helps.

2REAL

it is fixed with the 1.2 2real patch update (2real App) - this was an initial bug from the traffic tool

2REAL

tell your problem straight and clear and I can help you. I know it can be frustrating because it is several steps you need to get right, but I already tried to simplify everything as much as possible. Traffic mod always goes into /data folder of the tracks, 2real App and Carpack can now be installed per simple drag and drop to content manager. Also feel free to check our discord there is lots of helpfull people there if you still struggle with unmentioned problems.

mohannad kharboutly

fuck this why cant you be clear and straight to point this is nonsense !

ItsHalo

Not working for me, I installed the mega file first, manually, then the overtaking trafic sim, no lanes are shown

Blake Calderon

i have cars stopping and driving on the other side of the road and an error in traffic planner with "surfaces.ini"

sean

The traffic vehicles instantly stop themselves whenever I go near or touch them. Any fixes> I am using traffic planner 1.1

Txzso

hey man i payed the membership fee and im still not getting the traffic idk what i did or didnt do

David

If anyone grabs this after installing SRP 0.9.3 make sure to add the files to the "main layout" folder just like in the other layouts and traffic will work properly for you

ANGRYOLDWHITEGUYGAMING

is there a complete tutorial on how to set this up. I have been at for hours and 0 traffic.

Sid Verstappen

hi bro when i am playing on srp i ussely put 150 cars 200 or 100 and in the beggining of the road after you exits the pits from the overload layout cars very often gets stuck there and its really anoyying is there a fix for it

2REAL

Maybe it was a mistake, i got you unbanned

Evo

please unban me, tbh idk what i even did, my discord is xrla

2REAL

this is very strange issue, check out my discord #help-center i am sure we can fix it! probably you need a reinstall of carpack / traffic planner patch...

Evo

the distrubution of traffic across the map is very inconsistent, sometimes i have 0 cars on the road, but then sometimes it's just a road block, and the cars start flying causing me having to restart the simulation quite a bit, anyway i could fix the flying cars issue at least? so that i could make the cars just not move at all>

Chris Mullins

perfect that actually fixed it. is there any way to adjust the traffics speed? they seem to only hit around 35 regardless of what map, and i figured it doesnt run off of csps ai behavior

2REAL

this is a bug from traffic tool, so far we found the reason why this happens but solution so far is not quite done... i hope that we can release ''unofficial traffic planner patch'' soon wich will fix the most problematic bugs of traffic planner.

Gavin Grabos

Hello, I'm having an issue regarding the traffic, everytime I overtake or go in front of a vehicle, The vehicle suddenly stops instantly for 2 seconds. Is there any settings or fixes for that?

2REAL

sim crash can have many different reasons... i made a tab in my discord ''install tutorial'' with most common solutions for this. Most probably reinstall will fix it

Eli Minos

everytime i open the traffic tool in game it says sim crashed. what do i do?

2REAL

are you using ''spawn cars nearby only'' ? i think this bug is only when cars spawn everywhere...

Chris Mullins

I have an issue where in the distance, i guess where the cars spawn, i see them shooting into the sky rapidly, once i get closer those cars are fine, but the newly spawned cars in the distance keep doing it

2REAL

this depends on many settings usually car can go up to 150 on the highway but some cars have speed limits and then brake out other cars... i think i will rework the carpack to fix that also we working on unofficial update for the planner to fix some bugs and make traffic more smooth :)

xyxxx

Great work, is there any way to set a more realistic speed on highways, such as 120kmh? if i put the speed on 1.1, they are going 180kmh, but at 1.00, they are going only 60-70kmh.

2REAL

the traffic file for cut-up should be a little bit larger then the overtaking file. pls see if you got the install correct. otherwise i would send screenshot of your data folder in my discord #help-center i can better help you there :)

TheOneTheyBlame -

The traffic still lanechanges even after I replaced the files with the cut up folder

JeffCurryTV

is there a way to change the spawn distance of traffic

2REAL

all layouts of SRP

Jack Carter

Which layout is this for?

Hassan Ashoor

Thank you, reinstall fixed it.

Hassan Ashoor

The 27 car pack? I believe that's the one I'm using, Ill try reinstalling it.

2REAL

Get the latest Carpack Update from my patreon. It is FREE and it has new behaivour setting for the cars :)

Hassan Ashoor

best settings? I reinstalled just now but keep finding traffic going like 16 mph on highway even in fast lane with no cars in front sometimes, I usually run ~300 cars what works good for you guys?

Haze

we appreciate your hard work and we cannot wait to see the exciting things youll release in the future!

2REAL

for online i cannot say so far, i am not waiting for standards, its really just a metter of learning and understanding how assetto works in the background. I am learning something new everyday and making tool work online is definetly on the to do list <3

Los

Nice! Out of curiosity, I know it’ll probably be a while before its done but hows the timeline to make this work online? Are you waiting for the tool to reach a certain standard for you before looking into development for online servers?

2REAL

yes i am acutally thinking about making the whole traffic tool a bit mor accessable to make changes regarding traffic selection more easy. for me there is still a lot to learn but i iam sure we can do that

Los

Great work! Much more refined than last update. Plans on allowing us or building a way for us to select what traffic models we want to use with no performance loss?

2REAL

Yeah i will try to combine the new traffic with old ai, still many issues to fix but i am sure its going to happen!

Grace Dylan

Awesome stuff, could you perhaps do the same for the Shibaura Traffic layout... Would be nice to have the normal traffic and some AI to race against haha

2REAL

i have a tutorial on how to delete cars in my car pack download files. its a bit tricky but see for yourself :) i think the car looks nice especially with the lights.

Charlie Ritchie

Awesome, can I get rid of the crown vic police car in the files? Looks odd on this map.

2REAL

i corrected it now :)

Martin Kryger

map is 0.92 PTB2 . Or new map ?

Chris M

❤❤


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