[H-GAME CONCEPT] Dungeon Crawlers (1)
🕑 Added 2025-04-12 17:06:42 +0000 UTCI've always wanted to make a dungeon crawler adult game.
The idea is you explore a dungeon with a 3D POV and get random encounters.
You get three options before the fight:
Engage - to engage in a fight.
Flee - to run.
Surrender - to give in and get "used".
You also have 4 options for each characters:
Attack - might actually replace this with "Defend"
Archery/Magic/Dragon - the characters special attacks respectively that uses MP.
Items - use items.
Flirt - seduce monsters to lower stats.
Rescue - rescue a team member who are "pinned" by monsters.
We also got 3 bars above the characters:
HP (green) - your health.
MP (blue) - your ammo for "specials".
LV (pink) - your "sex resist". Reaching 50% will strip your gear lowering your defenses.
You get loot at the end of course but if you fail, you will trigger "events". If you fail because you couldn't escape the sex scene, you'll still be able to continue exploring but only with 1 HP. If you fail in combat however, you will be "used" and special scenes will show and sending you to a "dungeon".
That's all, will make more concepts.
Comments
Mojo
id rather let the specific enemies do that for the sprites and special events instead of a main mechanic I want to focus on dungeon crawler basics more than anything for this one
Optimal
Also, gawd damn that witch 🥵. I just wanna suck on her titties so bad
Optimal
Now what if depending on how much mana is stored will increase your overall thiccness and if using potions for mana regen and you’ve already topped the cap mana overflow will happen, causing lactation to occur. (Totally not an excuse to have enemies suck titties to drain adventures mana milkers)