Dwarf Fortress 0.44.11 Released
🕑 Added 2018-06-23 20:15:00 +0000 UTC http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)There are now peaceful and not-so-peaceful ways of expanding your influence in the world. Once a site becomes linked to you (through prosperity or by conquest; you'll see a message), you can send a messenger there to request workers, or send dwarves from the fort out to such sites (from v-p). This only works on historical figures, so you might find you don't have off-site workers available at first, though some sites do have them. This release should also improve the issues dwarves were having with negative thoughts, and they can also now experience permanent changes in their personalities and intellectual values due to events in their lives.
Note: Insurrections were such a problem in sites that I had to turn them off for your fortress's holdings; we'll get back to that later. It wasn't even the insurrections, really; the dwarves were bailing on the occupation immediately because they were afraid of insurrections.
New stuff
(*) Your civilization will send out groups to found sites near prosperous fortresses
(*) Existing sites near prosperous fortresses will associate themselves to those fortresses
(*) Added ability to take over sites and install administrators
(*) Can view your new holdings from the 'c' screen
(*) Can send workers off-site and send out messengers to request their return
(*) Mulling over long-term memories can lead to shifts in intellectual values and personality changes
Major bug fixes
(*) Fixed hauling route crash
(*) Fixed problem causing county stage to be skipped in noble elevation
(*) Stopped all visiting barons from being elevated along with your baron
(*) Changed horror calculation from seeing a dead body
(*) Stopped similar memories close in time from taking all the memory space
(*) Stopped stuttering lag from repeated vegetation connectivity checks
Other bug fixes/tweaks
(*) Camping refugees will be awake during the day now
Comments
Jan Ka
Multithreading/Parallel Processing isn't the golden bullet parts of this community make it out to be. Depending on the calculations the overhead of thread management can easily outweigh the benefits. If anything I would think there could be a benefit in trying to calculate some things on the GPU.
I love DF. I just wish Tarn would hire a coder who specializes in multi-threading to overhaul his code for it. Iād be happy to make a special one time donation for that. Official frontend support would be pretty cool too š
Katie Pitts
Thanks for this!
Bay 12 Games
Ah, weird; that came from the copy-paste from my forum post, but the part at the end didn't show up in the post editor here. Should be fixed now. Thanks!
Adanine
Awesome update! Also the download link is broken, it's got "]Download[/url]" at the end of it!
Kruggsmash
Sounds amazing!