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Future game(s)

🕑 Added 2021-10-29 16:46:48 +0000 UTC

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Celianna

I made a small animation called Pretty Ore, which was about Gray and Claire. That eventually morphed into Tailor Tales :)

This is an old post, and I'm sorry for commenting, but - a while ago I remember watching youtube videos of Gray from harvest moon and the MC, like the youtuber put it together and made it a story, and they were working on a farming based game where you could make clothes and have romance options. Was this you? I think about them all the time!

I played stardew valley, and I for me being able to do whatever I want (fishing, fighting, socializing, mining, crafting, etc) and still measure progress in each of this items is what makes it interesting for me. I would love to see a Tailor tales RPG <3

Three words: marriage , children and pets

If you are going to add more routes to tailor tales that would be awesome!! I whole heartedly adore Nornus and I think it would be interesting to have him be a datable character added to the game.

Amanda Hallows

I Loved Animal Crossing and Harvest moon for the exploration and building the relationships with the characters. Beyond some being physically attractive, I liked how it felt like we became friends and then an event or line recontextualized the relationship into something more romantic. Not so much a slow burn, but also not 100% horny from the start (I like earning those steamy rewards)

bi rep ftw I haven't played the games you've mentioned but I've wanted to. Fire Emblem and Stardew Valley, especially.

I LOVE these kinds of games! I enjoy the crafting, gathering, building up something from scratch, etc. In the romance department, what really makes me stick to the game is if the storyline and characters feel real - I could know these people in real life (if this were a real universe). I see their characters develop as I get to know them, and they don't feel like copy-paste people with different looks. I think Stardew and RuneFactory did pretty well in this department, most of the time. One extra note: what usually bothers me about these games (and I find where many do not do well), is that once the character gets married, the love interest (now spouse) usually turns into a robot. Whatever individuality they had before disappears, they don't visit about the town or engage in their previous interests, and turn very very flat in character. It makes you feel guilty to marry them, like you've snatched them away from their entire life to only be your stay-at-home picturesque 50s housewife. Stardew was particularly bad with this.

Bee ❣

I agree with the above comment about SDV, I absolutely love the crafting, resource gathering, and progression from almost nothing, but the romance aspect to the game was awfully lacking. I will say the resource gathering can get extremely tedious and kinda un-fun at times, but if there was a balance of gathering and LI conversations/events/moments or anything then it may make it less boring.

OGPurin

For Stardew Valley I enjoy the building up from next to nothing aspect, as well as getting to know the villagers and taking part in community events. I just wish the models &amp; art were cuter. Also the romance was kinda shallow? Wish the LI characters were more involved in the main story too, kinda like Rune Factory. For Fire Emblem I love the characters, combat and storyline. I dislike the number of MU options for S support though, since it means less content overall. Didn’t enjoy all the child units or s support between non-MU characters in fates either, though them becoming established characters and not just a model that crawls around your house was nice, looking at you Stardew lol

salara

Celianna I just wanna say that if you weren’t such an amazing creator I wouldn’t be so thirsty for more 😩 so exciting!!


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