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March News & Previews #2

🕑 Added 2025-03-12 19:55:37 +0000 UTC
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2
March News & Previews #2

Comments

onepagerules

We've just released a new post with an updated version, taking into account feedback we've received.

onepagerules

We've just released a new post with an updated version, taking into account feedback we've received.

Lauro Rangel

Damn you guys really missed the mark with these orks. Trying so hard to differentiate yourself from what's established is not always a good move, fellas. Might have to stop supporting after 2 years just because of this. Real disappointing

Duffy Muller

Huge Ork fan that's been excited for this release for a long time. I don't like the silhouette of the orcs, nor the faces. They look like they'd fit into the HDF as an abhuman regiment of some kind. Not only that, but the scrap junk look that is synonymous with Orks just isn't there. All the armor and weapons look like they're fresh from the factory with trophies duct taped to them. That clean 4-barrel rocket launcher immediately contrasts even with the faction icon in the army builder. And if that three pronged gauntlet is supposed to be a power Klaw, I'm disappointed

Edward Pizzella

Just wanted to say that I like the Orcs and am looking forward to printing and painting them.

Andrew Lipari

I’d rather they make them space Viking mauraders than feather tottin ones

Boh Hort

maybe you mean the super heavy, I dont think thats done yet

Boh Hort

we did 2 months ago I think

Hunter Bedsole

im confused are we supposed to get the heavy tank as a patreon member?

Lucas Luo

And here I thought HDF had another release πŸ˜‚

John Roberts

You're right. I DID take your opinion personally - because you specifically used the words, "I personally hate criticism that isn't constructive", and "Please be more open-minded in your comments." You made it personal, by telling other people how they should think and how they should express themselves. In other words, your opinion is right, and theirs is wrong. Our comments are constructive criticism, directed towards the OPR team, suggesting ways to improve the models. Yours are directed at us, the patrons and customers, telling us to stop complaining. That makes it personal. If the comments had been filled with profanity and hate, I'd understand your viewpoint. But they were not. The comments are impressively constructive and generally positive. Very few people like the models, but every single commenter has made suggestions on how to improve them, and I haven't seen one word of bad or hateful language. Apart from YOUR posts. YOU chose to use words like 'Bitching', 'Threat', and 'Childish'. Nobody else has used those words in dozens, possibly hundreds of constructive posts. Somewhat ironically, nothing you have said in any of your posts is constructive or open-minded. You admit you don't like the models either, but offer no suggestions to the designers. You feel that, "all that needed to be said was said," but you haven't actually said anything. You are just telling the rest of us to shut up, which is not OK. You are entitled to your opinion, we are entitled to ours. You disagree with me, and that's your prerogative, but you don't get to tell me or anyone else what to think and what to say.

John Brennan

Honestly not a fan of the new orcs, Would like them bigger and more mad max style. They look to refined, disciplined.

Boh Hort

most people have explained their reasons pretty well here, you use a lot of emotional language like threat, harsh and bitching and I don't think you see how much that hurts your arguments. they have made armies I don't like before (space dwarfs were a big one) but I can view them as good but not at all for me. this preview is bad imo, in many peoples opinion and if we can convince OPR to go in a better direction at this early stage that helps them and us and future customers. just saying I don't like it but whatever and everyone else should keep their mouths shut is not helpful

samuel thilinghast

I think we all agree that something is missing in their proposition for Orcs, after that it's just details. I'll add maybe one more clarification to understand my statement, i support them for almost a year, there was some issues, so I understand a little bit their struggle, regarding delivery they always have been transparent in their communication (like a lot of other creators here, it's not a critic for others), they said in their Youtube monthly presentation (Don't Miss It! 2025 Roadmap - OPR Hangout #28, starting at 28:00) that they had their own vision of Orcs and they wanted to propose something new. In a previous post here in Patreon, those criticism were already raised and they respond saying they had their vision and wanted to propose it. (see it like their propostion for Ratmen being "cute" looking more like "mice" than "rats", it's different from other creators). Whether we like it or not, what we see here "correspond" to what they shown us ( see the commando at the middle of the screen in youtube video) My comment was not "to protect a company that did not understood their customers and don't want to suffer the consequences of their choice", but the turn of sentences some say that looked like: "we know you told us you won't do Orcs as we always knew them, that it will be something new from the start but still if you don't change this i'll cancel and what you proposed is bad (whitout explanations)", some comments (not the majority ofc) were harsh (like the "go back drawing"). Ofc if it does not meet your requirements as a customer it's your right to stop support them (and i invite you to do), but some people in comment bitching about it as a threat hoping you'd get result is childish. As said above, i'm not a fan of this proposition but i'll continue to support them (it's not a critic about all of you, it's just my intention), if any of you want to stop then stop :) This will be my last comment, i think all that needed to be said was said. Have a nice day.

Boh Hort

I'm not going to cancel my sub over these but I don't like them, if someone is that's not a threat, this is a product people choose to buy or not. as this is a preview of that product it is a statement of intent buy OPR if someone says they wont keep subbing for this that is a statement of intent by them. crying victim for a company because someone doesn't want to buy their stuff is unproductive, but early feed back can be constructive

samuel thilinghast

I was just expressing my opinion based on harsh/disrespectful comments i saw before writing, like "go back drawing". It seems you took my opinion personally, i would advise you to drink some tea and chill... Btw, it's a threat ;) (because if the design would have been to your liking you would continue without canceling)

Dave Ciappio

New orks are certainly different for the other big producer, but I like the look of the,. I’ll most likely print a bunch of them

John Roberts

Pretty much all the criticism here has been highly constructive. Lots of suggestions on what to change and how to improve, all very well-worded and expressed. Overall, I think the subscribers have been very open-minded, and have made it clear that this is not the direction they want. The designers have been equally clear that it IS what THEY want, and that they (for now) have no interest in changing the designs. Many of us feel the designers should make some changes which might make the designs more popular. We have politely voiced our opinions and made suggestions. We are entitled to do that. In fact, if you look at the definition of 'patron', it's our duty. It is perfectly fair and entirely reasonable for subscribers to pause or cancel their subscription if they don't want or like the designs. In the world I live in, we can choose not to buy something we don't like without feeling bad about that choice. Some of us have limited budgets and have to decide carefully each month which designers to Sub. We base our choices on the previews. I'm not liking the look of these models, so I will probably pause my subscription until the Dwarfs arrive, and see what they look like. That's not a 'threat'. That's a financial choice that I am free to make. One I have to make, in fact, because I don't have the budget to buy models I don't want. You shilling for the designers isn't going to change my decision-making paradigm.

Lennart Missun

Those "orcs" look like elves turned gymbros. They look all serious. But i think mos people like orcs because they are silly. Give those guys a big jaws and a body like a V. hunched over and then find something to make them likeable and silly.

Astra

Me like them orcs

Talesz

To be honest, I'm disappointed with this orcs release. The looks of modern armor give me vibes more of HDF than "clan, honor and strength". They are bigger and what comes with it? I hope they can be printed headless and be scaled down and used as jungle fighters for HDF. The design of the armor is too human, maybe try something more with a tribe vibe. They are raiding so why no more primal and aggressive approach with them, not tactical and well-organized forces? If I remember correctly they can live in a difficultΒ environment. Some female faces look like vampires.

Forrest Wentworth

As a whole, to me these look okay. Some of the models look really good while others look off. I think the issue is not the size of the models. I think the issue is the skeletal structure of the models. Specifically, I think they need to hunch forward and be less upright. Also, the jaws should be more pronounced with a distinct under bite. As examples, the banner bearer looks great (and 6/14 and 7/14 look good too), while the rocket launcher, medic, and 4/14 all look like bulky humans. But if the rocket launcher holder were hunched forward (because the spinal structure is different from that of a human) and if the jaw (particularly on the female orcs) was more pronounced, it would give these models a unique profile/silhouette.

Samuel Aylmer

Not feeling these, they are supposed to be Orc Marauders but they do not look like they are marauding?

Mark Shepherd

DND 2024 was so sad on the races... oh wait, we don't call it that anymore do we?.. hmm ya I agree, these absolutely feel the same.

Mark Shepherd

had no clue what all these comments were about, went and looked for the orc previews.. I gotta agree with the haters, those aren't orcs.

Techpriest Alex

Same there's tons of other places to get Orks if there not changed.

Techpriest Alex

No most of the armies are great, but this doesn't look like Orcs just pointed ear humans. the Lore art Ork looks waaaay better. Atleast they could do is give us a bald head opinion.

Techpriest Alex

I liked the Hairless and bone spikes in the arms look in the lore art. This just looks like Humans or WoW orks. I'll probably skip this army if it's not changed or you don't give us more opinion parts or the fantasy army isn't good either.

WD

Add lots of reactive plate body armour, large cal ammo, bristling with grenades and strap-on mines, kill markers, and trophy weapons, and ... oh ... the odd cigar, and you'll have me sold on these. .... And loose the feathers ;-)

Andrew Lipari

I got it, they look like gremlins from the movie with shorter ears and taller

Andrew Lipari

N.A., love there style of 99% , this is their bottom tier.

Andrew Lipari

Agreed

Dominick A. Critelli

Gonna add my voice to the choir and say I find the Orcs a bit disappointing. I get you guys want to differentiate your style from the typical Warhammer stuff, and that's totally fine. But, these "Orcs" just look like humans with WoW proportions, and the fact they're wearing similar clothing to the HDF models doesn't help matters. I don't have a problem with the proportions persay. If you want the Orcs to be more "human-y" that's fine, it worked for WoW. But at the very least you need to go back to the drawing board in regards to their clothing/armor/whatever. Make them more "space tribal" like the Starhost but without the Mayan motif, maybe. Because as they currently stand, there isn't much reason to not just print HDF sized up by 5% and paint their skin green. A couple feathers slapped on top of otherwise entirely human looking armor isn't really enough of a change. They need to be recognizable as "Orc-y" from a distance even without paint on the model (IE, they need to pass the "Silhouette Test"). Right now, it doesn't really seem like they would be. The fact that they have "human" features on top of their Orc bodies doesn't help. IE, having human hairstyles, human beards, etc. They just look too human. Like cosplayers pretending to be Orcs, instead of savage, tribal aliens. EDIT: Just wanted to give an example. If you really want to do the "Human proportioned but buffed up" style of Orcs, I'd recommend looking at the W’adrhΕ­n from Conquest for inspiration. They're a prime example of not looking like "traditional" Orcs but still wholly differentiated from every human faction they share tables with just at a glance.

Boh Hort

I like the vampires, I printed a big army of them, i liked the empire I printed a small army of them, these are uninspired and lame. looks like they repurposed reject HDF sculpts scaled up a tiny bit.

Gary Heighington

These orcs feel like they are from the D&D 2024 design philosophy. They're not really orcs just npcs with green skin.

Rebel Robotics FTC

I love how these orcs look, I think it's in line with OPR's art style. Everyone complained about the vampire and the empire models too. I think some of you just don't like OPR's style.

Dojo95

The models themself look great, but i have to agree with a lot of the comments before me. These models do not feel like orcs. They feel like "halforc jungle fighters" or something of that sort. I was planning on creating an orc OPR army, after i am done painting my dwarfs. Unfortunally I think, I will stay with games workshops orcs.

Travis Jansen

It helps with the tribal motif

Boh Hort

Maybe I can be more constructive here, if you want to keep the character design the gear (clothes and packs not necessarily weapons) need a drastic redesign. basic human design + basic modern human military gear would have worked fine for HDF but for an alien faction it is boring. if you give these same guys a gears of war loadout or the predator style they could be cool. it is the execution of the idea that missed so bad for me, and seemingly many others

Yeet

These are just 40k Catachan, disappointing, I hope the Fantasy releases will be better

Boh Hort

guys bigger =/= better, these are just big humanoids, there is nothing orc, or even alien, about them. just chop the ears down and call them the HDF jungle fighters or go back the the drawing board.

BlindBatJ

I'm really liking the look of these orcs, can't wait to see what else is coming out for them in the the next few months.

Boh Hort

100% my first thought was strong elf, they show comparison and.. yep strong elf, human, strong ish elf. the difference in models was even less than I thought, first big miss I've seen from OPR

Aaron Schnabel

I've been waiting for and wanting modern scifi tactical Orc troops for a long time, so I'm really digging the vibe on these guys. I do agree that the head proportions don't really scream Orc to me, especially on the females. Those could be a bit orcier. Otherwise, I like what you're doing here and I'm looking forward to building out an Orc army with these guys!

brody states

the thing I don't care for is they are too cutesy, not savage enough looking.

Alchemist Models

In general I do like the idea of more human orcs but since the rules for them originally matched the 40k models (to a degree) these don't look like they belong to the same army. To echo a lot of people here, they are just too similar to the HDF. Maybe finding a middle ground between these and the Jackal designs would help.

Darren Birt

I don't mind the look of the new orcs per se, it's not a bad thing to be a little different than the savage fantasy look. I don't really see the point of all the feathers thou ?

Ron Mananquil

Where are the fantasy stuff?

Fefnir

That's right! They don't have to look like gorillas! What's bothering me now is, where do these savages get such modern equipment? Did the HDF provide the equipment, or did they loot it? Or are they leftovers from the dwarven raids? Who or what supplies the orcs with the knowledge and technology? Questions beyond question. I think OPR orcs will eventually have a good lore and their own design. I think we'll just have to accept what's coming now and then adapt everything gradually. Rome wasn't built overnight either.

M

I reeeeally like the concept and idea of the Orc Marauders, but I’ll agree in that they still need to look and feel way more β€œwild” and β€œsavage” for the design to actually stand out.

John Roberts

Unfortunately, the comparison pictures do exactly the opposite of what you'd hoped - they show that the proposed Ork model is just a buff human. Yes, they have big shoulders and an impressive musculature - just like Dwayne Johnson or Alan Ritchson. Aside from oddly large hands (which just look weird), the posture and proportions of these guys is 100% human. When you factor in the military-issue gear and uniformity across the models, these are just big HDF with feathers attached. It feels like a lazy option, and looking at the depth and diversity of the older models I know you can do better. Or could. The HDF models were mediocre when compared with those from other designers, and deviating from the concept models of the walkers caused some pushback. You should probably have learned from that. Having read your response to some very constructive feedback from your customers, I'm disappointed. The line, "...which is not what we want," is a clear indication that you have rather arrogantly chosen to ignore your customers once again, and push a product that is not what THEY want. That's fine. You are only one fish in a big ocean, and we can choose to cast our lines elsewhere. Listen to your customers. Sideline these models, stick a human head on them and sell them as HDF 'Jungle Fighters' if you don't want to waste the work. Work on a different faction that's less well catered-for elsewhere - maybe one with four-armed humanoids and alien hybrids - and revisit the Orks later.

Arthur Gette

It doesn't meet the fantasy archetype of an ork. Wizards of the Coast is feeling the same backlash because orks were not included in the new Monster Manual. Instead they made orks more human. To most old school players it just doesn't read as "ork' I think it's also very disheartening when the follow up to the HDF looks so much like the HDF.

Kyle Bentley

I'll join the chorus that the orcs are not what I was expecting or hoping for. The issue for me isn't that they don't look like Warhammer orcs, but that little about them makes them distinct from the HDF we've just seen. The dwarves and high elves didn't look like their GW equivalents, but still had their own distinct aesthetic. The hair, beards, hats, and glasses we see here scream more "modern operator" than orc to me, and their armour and clothes look like slightly modified versions of modern gear, rather than something alien. The weapons are generally alright, but they're the only things that are really distinct to the orcs. The feathers and totems are a nice touch, but currently feel like little things tacked on to try to make the minis look more orcy, instead of a core part of the model. I think these would work as Shadowrun orcs or orcs from some other version of near-future Earth, but not as alien beings from another world. I know everyone has different ideas of what these orcs should look like, and that we are likely past the stage where major changes could be made, but my own personal suggestions would be as follows: get rid of the hair and beards and use scars and piercings to make the faces distinct; replace the glasses with either more primitive goggles or more advanced looking eyepieces; remove the backpacks or replace them with some other variant, like maybe a tactical version of a knapsack or set of stacked cylindrical packs; replace the carrier-vest looking chest piece with a set of distinct plates connected by strapping or clips; modify the silhouettes of the pants and boots so they don't look like something from a modern military, maybe by adding more armour plates or changing where the strapping is; lastly, focus more on adding something to make them look distinctive, either by playing up the tribal links with more glyphs, feathers, or other decorations, or by adding something new (maybe these orcs carry extra food and ammo lashed to them as opposed to just what's in their packs, or they have some kind of small clan totem or fetish they carry with them into battle). I think there's a lot of room to make something distinct and unique with these orcs, and that there may have been so much focus on not making them GW orcs that their own distinctiveness was watered down. Either way, that's just my 0.02 credits.

John Pfeifer

I have to agree; not only does it seem that humanoid races seem less "inspired" than the more outlandish armies, but the humanoids themselves have been getting, well, "chonkier" over time. I've been here since mid-Mummified Undead/Vinci, and the early armies are far less "Heroic Scale" (read: 'thickly proportioned') and more "True Scale". Vehicles seem to be suffering, too; tracked units in particular, and in a shorter time frame. The tracks on Guild units actually follow the road wheels, while HDF have that odd unsupported overhang/sharp corner.

Bit Byte

that is actually pretty good and detailed constructive criticism! :)

Billy

A posture change would be helpful as well. As long as they are standing upright with heads over necks, they lose so much of the gorilla design that wargamers have come to associate with feral races like Orcs.

Antonio Ovalle

the army looks way to much as human army, please be more bold and use diferent kind of armors, go crazy, the jackals looks more orc that the orcs actualy

The Architecture AI

I guess a head swap could be cool for tribal HDF if it’s modular, But from a distance on the table they might look like HDF…. I do like them though, maybe some metal shoulder pads might do the trick

Fefnir

Overall, it looks like people aren't particularly satisfied with what they've been presented with. I've taken two hours to calmly discuss the design that was presented to us here, and I also talked to another OPR Patrion about Orcs. It was clear from the start that the Orcs weren't supposed to be a GW copy. But it's not what people were hoping for. The whole concept looks like humans, not aliens. In general, the designers suffer here because there's no concrete lore to guide them... only that dwarves are enemies. Suggestion to the design team: 1. 4 fingers instead of 5 (they don't descend from primates, and who knows what life form they evolved from). 2. Make the heads a bit larger, as suggested. 3. Stick to the concept art. Spines from the skin, no hair or more hair (since their planet appears to be somewhat desert like, I would omit the hair). 4. Simplify the design of the equipment in general (too much detail for the scale). The feathers don't particularly fit the theme (unless they use Indiana as a guideline). I haven't been a Patrion member of OPR for long, but I've been following the system for a long time. What I always liked was that the minis were very simple and stylish, as well as very easy and quick to paint. However, this trend is going in the other direction. The HDF and Wood Elves are moving towards the 75mm scale in terms of detail (but not all minis). I was with Artisan Guild in Patrion for four years and left in 2023 after the release of Gnomes of Golemmar, as the level of detail increased significantly. Always remember that these minis are not intended for display cases, but for the gaming table!

Dredval

I was thinking the same, it only happens with females

Oliver

I love the models!!! Can't wait to get those guys printed <3

MaskedR0gue300

I highly recommend looking into Halo and examining the design for brutes. They are ferocious and distinct compared to these orcs. I also highly recommend have some actual differences in male and female bodies. Not saying have the female look lewd but atleast some kind of shape that isn’t just female head on male body, it’s just too jarring to look at in my opinion. I’m all in for new designs that break the fantasy stereotype but you must have keep some traits that gives it the β€œorc” vibe

Thiago Souza

I believe a common theme here is that they're bland. As someone else said, they look like humans with pointy ears. When their concept arts dropped, I said they should turn the more fantastic aspect of the orcs to 11. Adding feathers to vietnam era gear dos not a tribal-marauding-spacefaring-species make. They need to feel more distinct. Which, right now, they don't.

Bob August

I'll join in. The orcs are a little underwhelming. They look like HDF with orc heads. Just wasn't what I was expecting.

OVei

Well in my opinion orcs are just ... Boring ? It's catachan with pointy ears but if you click marauders link even this one Orc is more orcy than this entire teaser.

Bjarke Mortensen

I also think these aren't interesting models, as others I thought these were HDF models. Orcs like dwarfs has some core aesthetics which includes them being brutish, these orcs are kinda like tall dwarfs, which misses the point of the faction.

Kakavet

I think we all have strong feelings on how orcs "should" look on a visceral level. It's a trope we've been exposed to since we were all nerdy kids, and some of the most immediately recognisable orky aesthetics are so iconic that deviating from them feels like missing what makes orcs "orcs". For me, these are definitely different enough from the GW/WoW orc/ks AND the Tolkien ones that they feel "off", but honestly I'd rather have a controversial design that just another junkyard all male dumb pack of wastelanders: there's plenty of those on the 3D printed market; also the scrap metal scavenger aesthetic is already the vibe of the Jackals (possibly my favourite GDF faction). These actually remind me of the Mantic Marauders, who trump the expectations by also being very militaristic, smart (as opposed to just savage) and wearing more clothes than usual. If anything, these guys just look like another believable alien race in a space opera universe. I think they would benefit from going a bit further in their recognisable features (even more feathers, more leather, I dunno...), but not dropping the overall 80's action hero Commando vibe, which I didn't know I wanted.

Romuald ThΓ©ate

Like the idea of more civilized orks like in shadowrun

Nuno da Costa

I like, i like a lot! Nice work mates!

Nuno da Costa

Hello. I liked your comment. I really like OPR's work and for what we pay monthly I think the price is really good. I've been a member for a few years now and will continue to support. The Orks are different from what we're used to seeing, but perhaps it's a breath of fresh air for what we usually see on the market. 100% agree with you!

Bozz Connelly

Exactly! This is a platform for giving our views and opinions. And yeah, most of us have been on board with an opr take on orcs, but what they've presented us is just bland.

EdgarAllanPoon

I was really hoping for a much more brutal aesthetic. They don't need to be like 40k orks at all, they don't need to be goofy, but this just isn't it imo.

EdgarAllanPoon

So, I've been pretty disappointed with the general art direction of OPR for a while now and I mostly stick around because I want the rules, scenarios, campaigns, and the occasional models that release that I do like. But these are one of the most disappointing army releases I've seen in a while. Not because they don't look like 40k orks, I'd never expect that nor would I want that. But because they just look like generic soldiers with some feathers attached in places and weird looking heads. I was really hoping for something more brutal or primal looking. Like spacefaring barbarian berserker orcs with a brutalist aesthetic. Granted I have not read the lore for OPR orcs, but when I hear the name "Orc Maurauders" this is not what I had in mind at all. I feel they've really dropped the ball on this. And don't take this as me just throwing shade at the OPR crew, I love what they do otherwise I wouldn't be supporting them. I just wish they models looked less like generic army guys with pointy ears. Just my two cents.

Richard Hudson

I’ve just read through all comments at this time (80ish) and there were like 3 or 4 people threatening to cut their subs and maybe 10 saying they like the design and then the rest were mostly constructive in their criticism. I didn’t see anyone saying they wanted 40k orks. The fact that they outlined this on the stream doesn’t take away from the fact that majority of people seem to think this is a swing and a miss. I personally think people are being very fair in the comments

Richard Hudson

Underrated comment

Richard Hudson

I mean they aren’t orcs either

Richard Hudson

The problem is they don’t look like orcs at all. They don’t need to be derpy goofy but these are downright civilised to the point many people said they thought they were HDF when they first opened them. It also doesn’t help that they have Bad Shotbut look like they came out of an organised military boot camp. It just doesn’t line up with their own lore. They don’t stand out as a unique take on orcs. They stand out as being bad

TokenAussie

I'll join the chorus - they look more human than orc. There are a couple there that are maybe okay, but most just miss the mark.

Christian van den Boom

I really like the Orcs. Looking like badass, somewhat british Junglefighters.

samuel thilinghast

Guys, I understand your general feeling of disappointment regarding the visuals provided by OPR. But keep in mind that this corresponds to what they presented during the monthly presentation on YouTube, and these comments have already been mentioned. OPR told us that we shouldn't expect a result that matches the orcs we all know; they took a different artistic approach than what is currently being done. While I agree with the general feeling that the WIP version looks too much like the HDF army and that visually it lacks more character to define their identities (the feathers are appreciated but not enough). Please be more open-minded in your comments. You know their desire to provide the best possible quality. They aren't shareholders who are only there to reap their profits; they are truly passionate. If you could wrap your criticism with a more positive turn of phrase, I'm sure it would have a better impact and certainly a better reception. I personally hate criticism that isn't constructive, and threatening to cancel our subscription when they've warned us from the beginning that we should expect something else. I don't think that's fair enough (even though I understand you all). I hope OPR will be open to compromise. The content matches the promise, but visually, they're missing something to give them their own identity. Anyway, I don't think I'll be cutting my subscription. I love what OPR does in general, even if I remain skeptical about their proposal for orcs.

Rost

Similar thoughts here. Though I like the idea of hair and smart merceneries, these models are just too close to HDF models. Bigger tusks, less human noses, and intensify tribal appearance: they much more like horns, hunting trophies, probably plenty piercings and brandings

B.I.G.Maiku

I don't mind the more "civilized" look of the orcs. But like many others I think the orc heads are too small. Hope the feedback is heard and they get proper sized heads in the final release. I might hit pause on my sub if not, bit of a deal breaker for me personally.

Gustave Leibbrandt

Thanks for stating exactly what I was feeling when looking at them, I first thought these humans look weird. They look like humanised orcs in human clothes.

Thannak

Love to see male and female Orcs both. Same for Goblins?

Shaun

Time to retire that female face model I think, every army lately has that same face over and over again.

Eric Lopez

I'm ok with the idea behind the orcs but execution is not there. The heads are too small for their bodies, too clean like others stated, and I think the hair styles need to be removed. Keep working on it.

burento

They do look like the orks from Bright! to be honest, I feel like that realization made me a little more open to their design, but I think this is the first OPR release in a while that I'm not 100% sold on. I think that conceptually, it could work, but I still do agree with some of the comments saying that they are a bit too human/elf like. We'll have to see some of the community's creative paint jobs to better conceptualize them properly.

Thomas Hoiland

I like these orcs. People, they can't be 'orks'. I think a touch more silliness or anger would be good, but that really isn't in the OPR lore for orcs. They are Marauders, not madmen. I'm looking forward to what the vehicles look like.

Quarto

"Please remember that these are early WIP shots of the models and not the final versions of the models." Back to the drawing board, please.

John Roberts

I'll add my contribution - These are a huge miss. As everyone else says, they look like pointy-eared humans. I thought they were HDF models, not orks. I know you want to go your own way, but there are reasons why people like the 'traditional' orks so much. 'Going your own way' can quickly turn into 'going the wrong way'. There are dozens of creators doing GW-style orks, so we don't need more of those. But these just aren't 'orky' at all. They need more unique features (tusks), much bigger heads, a different posture and more fur, spikes, studs, bones, leather and trinkets They don't have to have all their gear made from scrap, but the current, standardised / regimented look just doesn't work. They need to be more tribal. There's nothing much here to interest me without a complete redesign, and I'll only be staying for the upcoming Dwarfs. Please don't mess those up.

Antonio Ovalle

same opinion, this is more like a semi elf force of the human defense forse that orc marauders

Bozz Connelly

I see what you did there 😜

Bozz Connelly

These are so bad! I get that you wanted to do your "own take" on them, but this is a massive swing and a miss. They look like 40k imperial guard bodies with pointy eared heads. They look like a trained army, but still have Bad Shot? It's not an easy fix, your entire design premise for them is just bland. You don't want goofy 40k orks, I get that and fair enough to do something unique. But a human sub-faction that can't shoot good, which is exactly what this feels like, was a strange and disappointing way to go.

Antonio Ovalle

the orcs looks more elf that ork, not mi cup of tea, lets see the veicles

Duncan Owensboggs

I agree.

Finnbar Connell

I like the Orcs personally - to each their own though :)

mesmartguy

Hum.... I think they look like Orcs cosplaying as humans?

Andrew Lipari

My wife said same thing

mrnominguy

I will throw my two cents in here too. I generally dont mind the tactical orc look, but these dont seem to fit that. They dont look like orcs in the face, and maybe don't show enough skin to represent their more brutish nature you know?

Matt

Are there options for any helmets or bald heads? Maybe an image with all heads would help

lomhow1234

Deez ar sum good gitz

Thiago Souza

Definitely exaggerated proportions!! Their aesthetics is way too similar to elves and humans... I need my orcs to be UGLY.

Jessica Pink

Kind of liking the general more world of warcraft/raid shadow legends physiques, do agree that at moment the clothing feels a bit too similar to hdf from the wip. some just as they are would be nice, but with a few with more furs/pelts/animal claws and teeth, as part of their clothing too maybe? to add, I really love the ones with berets!

Thiago Souza

The wood elves have been awesome, I love their unique design, but... I don't think they're enough to hold me over. I was expecting a lot from orcs, and I feel like I'm about to fall flat on my face. I'm following on Asrair's steps and probably pausing next month,

Thiago Souza

That's exactly what I feared most when you announced orcs: they look just like a different flavor of human. Just putting feathers on their equipment don't make them tribalistic enough... Orcs are my favorite race in every fantasy setting ever, and these simply aren't it... They NEED more unique features!

JerC838

My issue is they are too neat and perfect looking to be marauders. Need to sell big time the marauder part. Orcs in fluff are rage machines that stop at nothing to get what they want. Always have been. This is the opposite showing tactical before brute force.

JerC838

These aren't Orks they are Orcs.

thuly

Add 20% more Fortunate Son and you've got it. Right now they look like Shadowrun rejects.

Jazz-magician

Like many, I have no feeling with these orks, too similar with HDF

Meltafist

I like them.

Spaz fragg

I'm pretty good with the whole Ork merc look, my only crit would be some of the heads look like 10% too small especially on the females with no facial hair to offset it.

Toasty

I agree, I kind of like the 'I just got back from 'nam and I'm tired of your shit' vibe. the HDF give off a starship troopers vibe (for obvious reasons), so I cant really see the comparison. i think once you put a bit of paint on them they'll stand out a bit more

Charles Waggoner

The only faction I subscribed for and the only one you effed up... these look like buff elves not orcs... fix it or I'm out.. terrible

Boh Hort

I had faith when I saw the art, I lost faith when I saw these renders

Tobias Wærstad

These are suffering from an identity crisis. Savage space barbarians? Not with all that standardised equipment. Disciplined brutal mercenaries? Not worth the credits if they can't hit anything with all that ranged weaponry. And come on, a headswap does not the fairer sex make. Hope these get some more thought.

Boh Hort

it is funny that by trying to be different they seem to have made generic humans with a couple feathers glues on and pointy ears

Andy

I know they're only WIP shots but I'm not sold either so far. In the effort to do something different from the norm it feels like they've lost a lot of the flavour that people like. Hopefully this won't be the case when they're finished 😊

Ryan Rieder

Wanted to post with my agreeance with a lot of what others have said, the orcs just look way too much like buff elves or HDF. Some exaggerations for model proportions, larger tusks (especially on some models cause the ones with facial hair you can't see them at all) and distinct female body type would go a long way in making them stand out.

Raymond Newman

Unless the fantasy offerings after wood elves is interesting I'm with you

Geburah

Oh dear. These don't work for me at all. I thought they were HDF Ogryns. They just don't read as alien. They're the "green muscle mommy" orcs from the meme. There were so many different takes possible on this: 1) going full porcine/warthoggy - long snouts and tusks, berzerking with flecks of spittle, primitive guns/cannons, blunderbuses and combined weapons (axe gun, mace-gun) 2) "humanised" moray eel or frilled shark features, slick but ravined thick skin 3) a species with extreme morphological variations (like the GURPS Goblins) with variable leg/arm length, size, head features, hand size, colour... ... and so many more! I'd really encourage rethinking the design. Given the number of reactions here, this isn't working.

Travis Jansen

I don't think everyone who dislikes these wants derpies. I certainly don't. From what I gather, it's less about wanting 40k boyz and more about wanting something a little less human/vampire/elf/ape features. They could also be ogryns. I mean, that one chick has corn rows.

Carlos Eduardo Schulz

I don't know. These orcs are too normal. I think should be more beasts, out of proportion. The reference I was thinking was from the Brutes from Halo games. They are to normal. They have a lack of ferocity.

Fenneca Apologetica

hmm they could benefit in showing painted models along their first release, i know that would've helped some HEF vehicles

D Stephen McIntyre

These Orcs look a bit to human, maybe mess with the body proportions to make them look a bit more monstrous so that they stand out from the HDF more. Maybe even add some tribal tokens to them, like how Turians in Mass Effect have colony face paints. Also, the female heads look extremally odd, almost cartoonish in a bad way, I think you need to make specific female body sculpts for these. I'm not asking for supermodel bodies, just something better looking than female heads tacked lazily on an obviously male body.

N77

Have to agree with most on these orcs, they just feel wrong. They look too tidy and uniform. Also the body proportions are too similar to a human imho, needs some more exaggerating.

Zachary Petriw

Well, if that's the case, we'll see how they evolve.

Jake

Think making the tusks a bit more apparent could go a long way in making these look like Orcs. Right now they look more like buff vampires.

Jamie

I'm here for these Orcs. If people want derpy 40k orks there are millions on MMF to pick from. These guys look rad and I can't wait to paint them, once you've got some paint on these guys you won't mistake them for anyone else.

Travis Jansen

They have stated they were intentionally staying away from wacky and cobbled equipment. I think they could be made uglier and still work, but as of right now, too elfish. More like guard ogryns.

Matthew Seidl

I'll chime in as well - these look like variant HDF, not orcs. I don't need the strange drop headed posture, but I would like them to look more distinct from humans. Especially as they have very little exposed skin, so the paint jobs between these and HDF can be really similar.

The Bonehead Podcast

Have to say first and foremost - great efforts making these guys _Characters_ not _caricatures_! The heads feel a little small, but that could just be the anatomical difference between humans and OPRcs

Renaud Leclerc

Orc white beard ... I love it! And tge weapon looks really cool good job

Zachary Petriw

Hmm. I thought this was an HDF preview until I zoomed in and read the comments. I think the Orks should look more whacky with their gear cobbled together from various scraps. I know a ton of people have already done Orks, but they have to be whacky or else they just read as green humans who work out a lot. On the tabletop you won't be able to tell what they are.

Fenneca Apologetica

I really love the designs of these characters, as I really like their jungle fighter vibe. However i don't see them as orcs, they kinda remind me of the catachan fighters, also can't wait to see their mechs!

Russell Byerley

I'm gonna give these guys a try. They remind me of the characters from the novel Grunts. A band of Orcs find a dragons horde full of exotic weapons. These aren't clubs or bows like what they're used to and when a thin piece of metal is pushed, holes start appearing with loud bangs! Oh, and what's a dragon horde without a good curse? If you steal from the horde, you will become like the weapons previous owners. In this case, the Orcs were messing around with M16s, M60s, and other weapons of the US Marine Corps from Vietnam! And thus, the Orc Marines were born!

Brandon Ryan

I hate to say it but I agree with the others, these feel very similar to the HDF at a glance, which is basically the equivalent of playing something at table distance. The design language is definitely different when you look closely, but not in big ways that will matter on the table. Even doing something kind of simple like totems/feathers/etc sticking up from the backpacks would go a long way imo

Travis Jansen

They look like apes, or as someone said, buff elves. I don't need them to look like 40k, but they definitely aren't ugly enough. I was hoping for something that looked like Uruk Hai or something.

Andrew Lipari

I have faith OPR will make em great

Felippe Manjavachi

At first, I thought it was a Katachan part of the HDF with the huge guns, knives, and feathers... Really not sure about them...

DarthP00P00

Kinda reminds me of the Orcs from that movie Bright. Like a more modern and less derpy iteration then what most people are used to seeing. Very interesting. I will agree with some people they do seem to share similar vibes with HDF in terms of kit but I think a paint job will go a long away. I remember you guys saying in the stream these Orcs are YOUR Orcs, so I don't expect their overall design to change but maybe if you added a few extra details to make them a bit more...maraudery...would probably go a long way.

Nathan Graham

When I saw the first picture I thought it was HEF till I zoomed in. Some look like orks, but others look elf or human. Not really a fan of the design.

DatBoiB

Yea hate to pile on, but these don't look like Marauders to me at all. Like weird tall goblins with strong supply lines instead.

Antonio Marino

When will OPR release orcs of their own ? I am dying to paint orcs

Andrew Lipari

I agree with majority about these orcs. Too DnD new lifestyle for me anyways

Marcin Drewek

I like them more than i expected πŸ‘ but they are so boring for Orks. Like humans on steroids πŸ˜…

Offworld Jawas

... :( why does it look like they're using General Issue gear? Like, they all have the same boots. The weapons are remarkably average. Didn't know orks were handing out standard issue gear.

Tendopolis

I know the idea was to play against type, but I don't think I'm a fan of these orcs. They look like the HDF and the models don't look like the rules in game. They look disciplined and like a proper shooting army.

Cap'n Chonky

While I understanding needing to make the models unique for brand identity, having seen the direction others have taken with Orcs, often with super hilarious results, I feel like there is more that could have been done here with the baseline feel of them...

Richard Hudson

Sorry guys, they aren’t your best work . Well sculpted, don’t get me wrong, just the whole vibe is off. The banner has traces of brute clan orcs from other IPs and the feathers are suggesting Native American( I guess?) but then they have pretty human looking wargear and aesthetically are more of an ugly elf than the traditional brutish orc look. You describe them as not the best shot but shine in melee which suggests a similar approach to GW orks but nothing about them screams bruiser in a fist fight. They are closer to mantics orx marauders in appearance but without the intentional comedic effect. It just seems a bit all over the place. Edit: Also hair on orcs doesn’t work in my opinion

Xalia

Love me orcs

Asrair

Sad to say those really do not work for me at all, I think I see a pause on my patreon subscription.

Lukas Eisenring

Different from the Orks with K. Have to print and paint some to get a better fweling for them. Live tve tribal biker vibe. So for me it will be mostly the bearded with sunglasses options.

craig

Hate to say it, but these Orks don't look very Orkish at all. Or maraurerish, for that matter.

Dom Grigore

I’m happy I switched to a Tier 2 supporter a few months ago, the last few armies have been really disappointing and uninspiring. Robot Legions, Saurians and Havoc Demons were so visually distinct and interesting. I can barely tell the orcs apart from the HDF.

Cap'n Chonky

I was actually thinking the same thing...

Kyle Bentley

I understand the desire to not make orcs that are the same as another company, but I do feel these look very similar to the HDF in terms of design language. I think more needs to be done to differentiate the two armies visually.

Gage Peterson

I like the look of these! I do a little bit think they look similar to HDF, that said, I think as more are introduced I'll notice the difference a bit more.

Ryan Brackney

Agree with others I'm afraid. The orks just don't feel like orks.

Bill Jette

I hate to be negative. If I didn't know y'all were working on Orcs, I'd think these were part of HDF.

Notimeforwargames

I really like the design of the Orc ranged weapons and shooting poses, unfortunately since they have the Bad Shot and Furious rule I likely will not use any weapons on them apart from special Melee weapons and Flamethrowers, while all of the good guns in my Orc lists always go on the vehicles and walkers since they dont have Bad Shot. That said, I think these guys would also look great as auxiliaries in an HDF army and might have to print out a few for that purpose since they would make great Veterans or Sappers that look distinctly different than the regular HDF Infantry and Recruits.

Theodoric Graham

I like the orcs but the backpacks give HDF vibes, throw some bones, feathers or trinkets on there.

Boh Hort

these orcs are just buff elves, not a fan

omer831

Those are... Very uninspired.


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