Paper Mario 64K - 4K/8K Bowser with new animations
🕑 Added 2021-01-19 21:24:14 +0000 UTCBowser is no longer breaking the 4th wall in the upcoming version!
TOK/CS are FHD textures, so I started drawing all the Bowser's textures again a few days ago but now in 4K (Or 8k if you want :P), that means 4 times bigger than the original style.
Even the next Nintendo console (if it's 4K) won't be able reach this quality.
Comments
MasterKillua
I'm glad you like it! For RetroArch (Mupen64Plus core): Navigate to "\RetroArch\system\Mupen64plus\cache" (you may need to create the "cache" folder)and paste PAPER MARIO_HIRESTEXTURES.htc file into this location, so it would look like this: "\RetroArch\system\Mupen64plus\cache\PAPER MARIO_HIRESTEXTURES.htc" Recommended Core Options: - mupen64plus-EnableTextureCache = "True" - mupen64plus-txHiresEnable = "True" - mupen64plus-txCacheCompression = "True" - mupen64plus-txHiresFullAlphaChannel = "False" - mupen64plus-EnableEnhancedTextureStorage = "False" - mupen64plus-EnableEnhancedHighResStorage = "False"
Table_9
These look amazing! is there a guide for using these packs with retroarch and/ or parallels? has anyone tried using the texture packs on the switch itself with retroarch/ other? Thanks for your hard work!
Amon Moore
Sweet