Patrefans
imkibitz from patreon
imkibitz patreon

750 Hour Satisfactory World Tour + Save File!

🕑 Added 2023-04-15 16:06:00 +0000 UTC
750 Hour Satisfactory World Tour + Save File!

Comments

Sonder Life

NM, I mistook this post for the completed post above. Nothing to see here, move along.

Sonder Life

Thanks for making this available! Was it intended to have the desert biome to not have the Phase 4 items? It only has a few buildings.

MrP8881 P

Hi, I joined Patreon to download that save file. Outstanding work! However, upon playing your save, I noticed a design mistake in your aluminium factory and wanted to let you know about. All productions of radio control and other stuff for the cubes is inactive because it is missing turbo wire for AI limiters. The amount brought by the truck is insufficient. Luckily, you brought an unused caterium ore belt (600 / min) in the building. So, easy fix.

null

I use 3 mods: Pak Utilities, Inventory Slots +150, SkyUI, and I spawned myself in infinite power shards to help with lag

Vamad2845

What are the mods?

null

Uuuuh sorry bud no idea what's going on there sorry. Checkout the official Satisfactory Discord / message the devs and maybe they can help you

Mathis Graff

I loaded the file into the game, and than got an Unreal error. It sas something with Drive D I asume. Have you changed the location of your satisfactory instalation to something different as "normal". I know this will not be very helpfull, but this is the error log: Version: 211839, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: No Fatal error: [File:D:/BuildAgent/work/78a794e88763017d/UE4/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - 'INTERNAL_ERROR') FactoryGame_D3D11RHI_Win64_Shipping!TerminateOnDeviceRemoved() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:208] FactoryGame_D3D11RHI_Win64_Shipping!VerifyD3D11Result() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:256] FactoryGame_D3D11RHI_Win64_Shipping!CreateAndUpdatePooledUniformBuffer() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UniformBuffer.cpp:152] FactoryGame_D3D11RHI_Win64_Shipping!FRHICommand,TEnableIf<0,void> >,FD3D11RHIGenericCommandString>::ExecuteAndDestruct() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\RHI\Public\RHICommandList.h:763] FactoryGame_RHI_Win64_Shipping!FRHICommandListExecutor::ExecuteInner_DoExecute() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:368] FactoryGame_RHI_Win64_Shipping!TGraphTask::ExecuteTask() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886] FactoryGame_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:600] FactoryGame_RenderCore_Win64_Shipping!FRHIThread::Run() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:320] FactoryGame_Core_Win64_Shipping!FRunnableThreadWin::Run() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]

null

HEADS UP - It takes several minutes to save/ load the map depending on your PC. The game shouldn't crash, just gotta wait for it to load.

null

You have to go into where your game's save files are stored then drag and drop the file there. It can be stored in some weird places, so I'd Google 'How to Find my Satisfactory save file' and that'll lead you in the right direction. Hope that helps!

Zach Stivers

How do you get the file to load into the game?

Smashaxely

This is so helpful. I just unlocked trains and alumiumim and i need sonething visual to look at to understand how to do trains and alumimium


More Creators