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Brutal Doom v21 August 09 Backup

🕑 Added 2018-08-09 21:09:20 +0000 UTC

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Hello! i found some bugs here. onLevel 18 of eday, if you enter in the garage with a tank, when you try to get out of the tank you get stuck inside of it, and start to take crush damage. <a href="http://prntscr.com/kmgpxt" rel="nofollow noopener" target="_blank">http://prntscr.com/kmgpxt</a> (this is the garage) another bug, i was playing with a friend in zandronun, sorry i really dont remember the level name, its a map with a highway, a tunel and you have to go around it many times. there is a bug with those trees that burn, in multplayer it spawns LOTS of burn animations, and the game starts to lag like crazy, it got even worse when more trees start to burn (also buging with lots of animations). this is a multplayer specific bug, since i tested in single player (also in zandronun), and the burn animation spawn only once per tree. another bit, the automatic shotgun, when you go for the iron sights, the crosshair disappears and if you reaload, the crosshair dont come back. not a real problem since when you aim on and off, the crosshair comeback. just have to say, good work, amazing job! cheers!

Yes

That's a great work, Sergeant. I have some questions about this version: 1. Why you decreased taking damage in Realism Mode from 900% to 700%? 2. When you shoot at point-blank range in Zombie Commando from Shotgun/SSG/Assault Shotgun, he leaves half the body. After that you can shoot again in this body, and it will be arise on his knees without head and arms. You can shoot in that and get +5 health reward. This is a bug or not? 3. Unmaker doesn't appear during the game. Is this another bug? 4. I think you know that - Flamethrower doesn't work. P. S. Sorry for my bad English, oh, and also, this weapon in Slot 5 (Nuke Gun, I think), is it will be in final version?

Is there anyway to contact you?

which one is the latest eday version? edaytestmar27 ?

Made a fixed version of this beta: <a href="https://www.dropbox.com/s/dkt0j1k693mz94i/bd21testaug09_palfix.pk3?dl=0" rel="nofollow noopener" target="_blank">https://www.dropbox.com/s/dkt0j1k693mz94i/bd21testaug09_palfix.pk3?dl=0</a>

Yes!! Awesome!! One thing that still needs to be fixed is the sprites that you don't have saved as PNG. Can you convert them in SLADE before release? Otherwise, we have these ugly palette bugs: <a href="https://ibb.co/k4M039" rel="nofollow noopener" target="_blank">https://ibb.co/k4M039</a> / <a href="https://ibb.co/i9OrAp" rel="nofollow noopener" target="_blank">https://ibb.co/i9OrAp</a>

No. Some weapons don't even make sense (such as the plasma rifle, which would probably just break apart if used in such manner).

That means we will be able to perform melee atacks with all guns and each one will have his own melee animation?

I know, it will be fixed. Also this bug only happens in GZDoom it seems.

Any weapon, but currently only the rifle has a special animation (bashing the enemy's head with the butt of the rifle).

Yes

Awesome! Will Extermination Day be released alongside BDv21 in one package? Looking forward to it!

One more thing,when i use the new flame cannon is appears the other ones sprite(I know this is a close beta)

With how many guns can we perform melee atacks?

Yes, knock down a zombie or imp, and then press Use on it.

In this version of the mod,can we perform melee atacks with guns ?

&lt;3


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