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Creating a frogger game in Godot [the basics of Godot]

🕑 Added 2025-10-10 13:28:50 +0000 UTC

Comments

Christian Koch

yay, that's a good idea, well done! :)

Dani Cimo

I changed a bit of functionality on my game. I decided to create a spawn point for the player and have him respawn every time he gets hit by a car. So that way the level doesn't track your score until you actually beat it. This was a fun project to knock out in a few hours and I feel like I've learned a few cool tricks I can implement in other games. :D


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