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[TUTORIAL] Optimizing 3d scans

🕑 Added 2022-12-03 15:43:01 +0000 UTC
[TUTORIAL] Optimizing 3d scans

Comments

Raffo VFX

Its the same thing. Just delete all materials from the low poly, make a new one with the new image texture and the bake will transfer all in 1 hit all colors from the various materials into that 1 single texture!

Pascal G

Thank you very much Raffo this works well with an object that has 1 Material. What do we do when we have several? Ex: When you download a 3D model, it always contains several Textures.

Raffo VFX

glad it was helpful :)

hizaro

Great jobs Done!

Raffo VFX

mmm I also made a NERF test in the past days using Luma AI, but I got a mesh with a unique material when I exported to glft format

Pavel Adamek

Raffo, please, is there any easy way to merge multiple materials into one? I have been playing with NERF (Luma AI) recently and it exports the mash with multiple materials...


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