[pt.2] REALTIME CAR DESTRUCTION! - FULL COURSE
🕑 Added 2023-04-25 18:11:05 +0000 UTCPart 2 of Realtime Car Destruction FULL COURSE for Blender.
Ensure to watch previous chapters first.
USEFUL LINKS:
MASERATI DOWNLOADABLE CAR ASSET:
https://www.patreon.com/posts/assets-car-asset-81835034
RBC ADDON (the free version is ok for this course):
https://blendermarket.com/products/rbc-addon?ref=450
Comments
Raffo VFX
Hi ! do you press play before moving the spheere? The sphere must move while the timeline is playing
Vinicius Maia
Hi, I'm having a problem. I did the whole tutorial, but when I get to around 28 minutes when you use the sphere to deform the car. My sphere only deforms the car while it is in contact, as soon as I remove it from the deform body range the car returns to normal. What could it be?
Raffo VFX
Im not sure I understood, please send your scene here using wetransfer
Pablo Andres Tamara
In this tutorial, everything seems to be going well, until the part where the ball should transfer just a little to the car at minute 13:08 where you suggest bringing the ball slowly closer to the car, I tried it and not even the whole car when it already starts to move , it seems like the effect was reversed haha, I don't understand! aid.
Raffo VFX
Easy fix : use Blender version suggested in the tutorial or higher :) Togheter with updated version of rbc addon. ( I write it here in case might be helpful for future readers )
Alessio Pasquali
certamente! https://we.tl/t-obG6DosdrM
Raffo VFX
Ciao, mi mandi un wetransfer qui così do un'occhiata al tuo file? Solo il file Blend prima che clicchi su generate rig, senza textures o altro. Grazie
Alessio Pasquali
hello, im having a problem with the rigging part, when i generate the rig the vehicle body desappear i really dont know what am i doing wrong can anyone help me? in caso mi rispondessi tu raffo puoi rispondermi tranquillamente in italiano, grazie mille!
Raffo VFX
told you
bensaber
it was too many vertices issues jump to next part 3 :)
bensaber
at t 24:03 the video you add mesh deform when i click the bind the 24 fps change to 12 fps
Raffo VFX
you mean is slow the fps or the simulation speed? If is the fps, you must lower the geometry, of both the deformed object and the deform mesh as well. If the playback is realtime (25 or 24 fps ) but it looks still slow, you need to tweak the rigid body world speed. Its all explained in the course.
bensaber
When i use the deform Meshes anim player starts too slow and lacking ?!?
Raffo VFX
today!π₯
Kieron Estrada
looking forward to part 3!!!