[News] February + March 2017
🕑 Added 2017-04-02 01:01:22 +0000 UTC So, a lot of stuff happened those months. It looks like we even didn't post the Feb news, so here goes x2 news pack.
This report shows what we've done from Feb 01 to Mar 31 (new content).
Number of words - 6767 (already in 0.03.2.b pre-release)
Number of letters – 45914
New mini game code – 1209 (It's ALLIVE!!!)
Graphic mapping for new minigame is totally finished:
- 9 base images
- 5 effect images
- 4 sound effects
Lady cop design prototype complete (wip will be uploaded soon)
Eliana sprite redesign (wip will be uploaded soon)
Pre-release v. 0.03.2.b (pre 0.03.2.0) :
- 2821 lines of code
- 1 new character ("Gopnik") added
- 2 new music compositions (first one and the second one)
- 5 new ambience composition
In the nearest future we will decide about WIP public videos. We already have some material to start making the first one.
Comments
hiro2196
Owh, you're using imagemap. That's good.
hiro2196
Okay, thanks for your explanation.
Second Chance
Yeah, also you should do additional "init python:" with "renpy.music.register_channel("test_one", "sfx", False)" and "renpy.music.register_channel("test_seven", "sfx", False)" to create sound chanels "test_seven" and "test_one" (make those sounds able to be played in same moments)
Second Chance
hotspot (38, 238, 291, 63) action [Play("test_seven", "menu/Click3.wav"),Start()] hovered Play("test_one", "menu/interface_Main_Wood_Wood_04.wav")
hiro2196
How to use "hover_sound" & "active_sound" on renpy scripting for this VN?