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FN Thing – Rock Form Game Rip (Blender 4.3)

🕑 Added 2025-07-29 23:43:41 +0000 UTC
FN Thing – Rock Form Game Rip (Blender 4.3)

Comments

DAZZ 3d

Hmm, since this is a game rip, all the FN porting shaders are still intact. I usually don’t export as FBX, but here are my thoughts: Because it’s a rip, the shaders need to be reworked into black-and-white DAZ-ready maps and then plugged into a Principled BSDF. For that, free tools like XnConvert or add-ons like SimpleBake are really useful. Double-check Emission and Subsurface. Make sure both are turned off. That “white coat” effect you’re seeing sounds like one of those is still active. Outside of that, there’s not much else I can suggest on this one.

Gabriele Rossi

Hi I'm having a problem while trying to convert it in a fbx, the texture is not converted and the character is gray. I'm trying to convert the material in blender but I think I'm missing something, the character keeps a strange white coat in comparison to it's original material

DAZZ 3d

And also 4.3 is a must or higher.


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