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Hand to Hand & Security + Patreon Donations

🕑 Added 2021-12-05 22:53:21 +0000 UTC
Hand to Hand & Security + Patreon Donations

Comments

One of the reasons I was down for this project is that I think merging Lockpicking and Pickpocketing into one skill would be a good idea even if it didn't give me room to add a new tree. The three big problems w/ lockpicking and pickpocketing are: 1) Even in a small perk mod like Adamant, it's really hard to come up with good perks for both of these skills. Lockpicking was a bit easier since I just loaded up the perk tree with loot perks, but since Pickpocket can't really benefit from loot perks, there was just nothing. Ordinator and Vokrii solve this w/ the coin mechanic, which I think is neat, but I didn't want to go that direction. So a lot of my Pickpocket perks were just pretty lame "25% boost under this condition" perks. 2) Leveling two separate non-combat trees on a thief tends to skyrocket your level. 3) Investing into two separate non-combat trees stretches your perks really thin. This compounds point 1 and 2 both, because not only are you high level, but you've been investing in a bunch of dubiously valuable perks. Merging pickpocket and lockpicking into security fixes all three of these problems with no loss of features. My Security tree is going to have 12 or 14 perks and I'm happy with each one. Adamant had 20 perks spread between Lockpicking and Pickpocketing (since I wanted 10 perks minimum in every tree). And since there are many fewer Pickpocket perks, I can give them more broadly useful conditions and significantly higher potencies, making this a win-win.

Clockwork Bard

I love the idea. While I've never been too bother by unarmed being another tree's tagalong, pickpocket has always been too niche and divorced from regular adventuring activity to stand on its own. Maybe it'll actually be able to pay its rent by sharing a flat with its best theify mate.


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