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BG Gallery Development Update

🕑 Added 2019-10-23 04:19:36 +0000 UTC

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Little Napoleon

Yeah, we lucked out that it was a pretty straightforward fix, once we learned what was causing the problem. A beta build featuring the new bg gallery system is now up and being tested by our beta tester tier! Thanks for the kind words, and looking forward to hearing what you think when we roll it out to everyone!

SwiftKitten

lol perfect!! by the time i read the message it says "edit: we found the problem and fixed it". keep up the good work!!! We're all eagerly awaiting the next update <3

Giza White Mage

Wow--I'm surprised it didn't catch a runaway string like that. I've never really heard of that happening before! If you're able to reproduce it with a simple test case, you may want to consider reporting it as a bug to the Ren'Py developers.

Little Napoleon

We found the issue! It ended up being a missing quotation overflowing the troubleshooter before it could return a traceback. Github tools were able to find it! To your question, I don't think there are memory usage tools in Ren'Py, to my knowledge, and hopefully our game won't do anything too memory-intensive in the normal course of gameplay. It is good to know there are limits, for sure!

Giza White Mage

Is there any log4j like functionality in your platform so that you can regularly log memory usage? Also, you might want to see if there are environment variables you can tweak to adjust the size of the heap—I’ll bet you're not literally running out of RAM, just filling up the heap.


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