Wrapping up Wolverine cowl build
🕑 Added 2023-08-12 21:56:42 +0000 UTCWrapping up this Wolverine cowl/helmet build video for tomorrow or Monday!
My yellow is looking a bit more green π€£π€¦ββοΈ I probably should have put down a lighter layer before throwing down the yellow
But the side ears are looking decent. I used some green stuff for the first time which I should have sanded smoother along with some Flexseal rubber spray for the texture. I might do one more coat tonigjt to help try and further blend the ear seams.
File was from Yosh Studios and pretty friggin amazing.
π€π€ starting on the Prusa XL build tomorrow
Comments
Chris Howell
Where is the file for the display eyes?
Derek Jain
Yes I canβt find the eyes anywhere and I just upgraded to $20
Thomas McCarthy
Awesome print. Can you share the file you made for the display eyes?
Riley Bittle
That's one of the super frustrating things with using a yellow or even orange paint. It takes SO many layers to look right.
Justin
I know this is going to sound crazy, but next time you're going to paint something yellow, give it a pink base coat first. It works.
Chris Smith
Look up monument hobbies their pro acryl paints have the strongest pigment load especially their white and yellow
Uncle Jessy
Green stuff putty, in hindsight I should have smoothed it out more/sanded it down more as I can still see the seams at certain angles
Uncle Jessy
Yeah, Iβm wishing for my 1 piece helmet i oriented it better to help reduce the visibility of the top lines. You could try to do some light primer filler & sand a bit. Would obviously knockdown some of the texture. For the ears Flexseal has been awesome for the rubber/texture look
Uncle Jessy
Yeah my thoughts exactly! Iβm hitting up my local gaming store to find some vibrant yellow options to dry brush on
Lucas
howβd you fill the fins?
Chris Smith
Lightly dry brush a lighter yellow over it just focusing one the highest areas leave the boarders and the rest dark
alex parton
Just printed mine on the XL and it came out so dope. Was trying to figure out a way to smooth out the layer lines without losing the texture. Doing anything for that or just keeping it as is?