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Website updates

🕑 Added 2022-11-28 14:42:02 +0000 UTC
Website updates

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kevin

Thanks for the reply and comprehensive update dsp3000, I guess perhaps I probably hadn't properly appreciated how much has to go into the remakes especially when you're adding so many more images on top of the original content along with the website issues, which I guess when we compare the schedule that's eventuated compared to how long the originals came took to come out, it all does make more sense. Maybe the quicker release of chapter 1-3 which were ready as you're saying tempered my expectations, and I guess each subsequent part got bigger and more complex. Looking forward to what you've added to Thursday. Hopefully you are still taking care of yourself and don't get burned out on this project. I will be more patient.

dsp3000

Thanks for the comments kevin. I’m working on this project 7 days a week most weeks and countless hours. It’s past 1am right now and I’m typing this while my computer is spending another hour rendering out another batch of 75 or so new images for Ch8. The problem with my game is that it’s so big and incredibly labour intensive. When I set up the website back in March, I already had Chapters 1-3 completely remade and ready to release. Since then I’ve been working through the other chapters, creating loads of new stuff, and managing a website and developer. The release schedule is gradually catching up with me. Ch7 is finished and has been massively expanded. In another couple of weeks Ch8 will be finished and ready to go along with another big chunk of additional material. The lead up to Ch8 is exponentially more complex due to the narrative build up. It's a bit of a hump in terms of production. I have already done much of the groundwork on Ch9, 10, 12 and 13. Technically they are much less complex, bit still absolutely huge content wise. I think I mentioned previously that these DwB parts won't be getting the full reworking until later. I'm keen to get the story onto Friday... Since the Ch6 release in early November, I have largely been continuing the creative part of the process, while my developer has been working on fixing the technical issues with the website. I had announced my intention to fix everything before Ch7 is released and I’m sticking to that. Untangled technical debt is a nightmare. I have a six year long project with over 165,000 files to keep me occupied. My developer has to put up with me and my 165,000 files of tangled technical debt. The implementation of the back end updates is something that needed doing because it has been killing the site performance on some user accounts due to a somewhat inexplicable phenomenon where tens of thousands of lines of random code is added to some game saves. I could go into more detail but I might pass out with the boredom it invariably induces. The consequence of these corrupted saves is that it times out the database connection with absolutely horrible results. There is no way I could let that continue. It wasn’t something that was anticipated and resolving it has eaten into time which I’d rather have spent on continuing creating the new content. The addition of new features won’t have a significant effect on my production and release schedule, but it will enhance what’s on offer. It’ll be a phased addition. I really appreciate everyones support at whatever level and I respect everyones opinions and decisions whatever they may be. I'm also very grateful for the opportunity to actually work on a project which means so much to me. Anyway… Rendering has finished now so I’m going to carry on until about 2:30am and then get some sleep. Saturday nights are so rock and roll. :)


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