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November Update #2 - Decision & Animation

🕑 Added 2023-11-29 02:45:49 +0000 UTC

Comments

Shad0w_Hawk

That's good lol I'm glad you've grown. The last thing I want to see is another artist producing animations with characters with stiff spines. Good job :)

femshoptop

Yea, I definitely believed that at one point lol. But know, If I don't have proper reference, it just frustrates the process by 10 and make me not want to work on the animation at all. But, from now on. I'm not doing an animation unless I have proper reference lined up. Not just a pose.

Shad0w_Hawk

Okay haha. Well at least you know what you SHOULD be doing. I just thought you might be under some sort of misguided notion that "references aren't for true artists". I've heard of that before and it's really a shot in one's own foot, especially when, like you say, you're learning, references are super important to get a believable result.

femshoptop

Because I'm dumb lol. Normally I always look at a full animation reference and try to replicate it. But with this one I'm about to release, I just looked at a pose and tried to animate just based off the pose. Honestly, I wouldn't recommend it when you're at the beginning stages of animation like me. That's for when you have a thousand hours plus animating and have a full grasp of body mechanics.

Shad0w_Hawk

Why arent you using references for your animations?

Eros3D

I say you should definitely update the older models πŸ₯°πŸ’–

Mark Rogers

I’m fine with updating old models!

Lazikitsu

won't lie was hoping to vote for Jade's fine ass so we can get some bbc up in here but i def won't mind the older models gettin a tune up

Unhindered Fool

I would say update for sure. Especially with how easy it is to use Sindel with 4.0.

DatDude

Probably a good idea to refine and update before making any new models.

Shadowcoll

I think updating and getting the quarry characters as futa is a good approach next month.


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