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Render Playblasts (Not Mobile Friendly)

🕑 Added 2018-01-28 22:36:19 +0000 UTC
Render Playblasts (Not Mobile Friendly)

Comments

Vision

In the comment above yours he mentioned that he's aiming to have it out by Wednesday evening. :)

Ojikori

Heya how is the project coming along?

LinkMcCloud117

Deadline is whatever day it's finished and released. Patience.

nick

do you have a new deadline or are you just going to play it by year?

CakeInferno

Currently working with Hestia like on the last film! For other stuff I use Jeschke's vore specific samples while doing simple foley for other stuff such as grabs, rubs and environmental sounds! (:

OmegaTheGuy

Any news on the release?

Count Swinge

Hey, just curious. I think I read it a while back but how do you acquire the voices? The audio for gulps and the belching. Are they free access audio tracks or is there a female VA you use?

tdkid

when was the last time the video library link was bumped?

CakeInferno

Yep! That one will be delayed by two weeks like in the last animation though since rendering takes quite its time.

nick

are you going to do a second camera angle, like the other two?

tdkid

I cant wait to see the whole thing completed. its going to be awesome.

Threk

Dear God, I know it's already been said but the skin deformation and slight bounces on the models are incredible! It adds that extra bit of realism that you don't normally see in 3D animations that haven't come out of a movie studio.

Sable Argyle

Zoe is absolutely wonderful, easily my favorite fox!

Vision

Wow, the tongue/skin deformation is just phenomenal work - great job; looking forward to the release!

StormyRange

That looks like so much work and so many things to keep in mind but the results really speak for themselves, always amazes me how much quality you always have ;u;

Mircea Kitsune

Wonderful and amazing little breakdown! Admittedly I became less familiar with those passes in rendering, given I'm playing around mostly with raytracing engines where lighting effects are done by the light path calculations: Seeing that reminded me of how fun it was to mix those passes manually and put together your own compositing setup in Blender Internal.

Paishou

It looks absolutely stunning. I am so curious as to how you do all this from a technical and mechanical standpoint. Can't wait for the full release!

LinkMcCloud117

I can't even begin to describe how hyped I am for this animation.

PickledHotDog

I really like that slight bounce to Zoe's breasts when she pulls the girl in. Is that something you animate or is that some physics going on?

Tesla-The-Tiger

Omg @////@


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