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Casually T-Posing (Rough Playblast)

🕑 Added 2021-02-14 19:46:05 +0000 UTC
Casually T-Posing (Rough Playblast)

Comments

Just out of curiosity, when do you think you'll have the whole project done? I'm not very good at finding estimates when people write them places. Sorry to be a bother.

Michael Lee Vogel

It's alright cake. excited to see the next playblast.

CakeInferno

Welp! New playblast will be posted in 2 - 3 days! Had to pause animating for a few days last week to make a deadline on another project. Guess I'd have just made it during a regular month, but February is always a bit short. Many apologies for the delay! ;-;

CakeInferno

Glad you like!

Charles J Burgess

Lol, quite the humorous one liner.

CakeInferno

In videogames, characters usually T-Pose off-camera shortly before they appear in a scene, and this is basically a nod to that. There's a larger arc to why they're seemingly aware of being in a videogame, but that's something I haven't planned on revealing until the final episode. Also glad to hear you liked that animation! Maybe one day I'll do another more spooky one, hah!

Ehren

Oof, I hate to be "that guy" but this line doesn't seem to make sense to me, are there other lines that make its meaning more clear? Also, I STILL really like the Halloween animation, for what that's worth lol.

CakeInferno

There's still a bit of silliness to come before the actual nomming happens~!

Miyagawa Ketsueki

I didn't think it could get any better than "How DARE you skip my cutscene!?" lol

CakeInferno

She is! Or it all might be part of a bigger plot, muahahaha! C:<

CakeInferno

Many thanks, glad you do!

CakeInferno

Thanks so much! I'll make sure to post it with the dialogue later this month, once it's a little more polished. (:

Neo

Personally, I think it's good that there's a story in those animations. If it wasn't there, it would still be about Zoe eating someone. And that would get tired in time.

Khaki Chan

You had posted during or just after developing the Zoe Noms U 2 project where you had said that because hand-animating the mouth movements for the talking scenes had taken so long and was so complicated, you'd do less of them in future animations. Despite that, aside from the few shorts which had very limited or no talking, you've been gradually adding increasingly lengthy dialogue scenes with each new project. Now, I'm not complaining; It just struck me as odd that you made this statement and then very quickly spun around and did the polar opposite.

Simone Wolfeh

The lipsyncing, even without hearing the dialogue, looks fantastic! Keep it up!

Michael Lee Vogel

I think zoe is having lots of fun breaking the 4th wall.

Cinder Flash

I love that line so much


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